• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
  • Hi, Guest!
    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
    Do not use Discord to host any images you post, these links expire quickly!

Search results

  1. M-PowerMint

    Resource Multiple Protagonists

    Never mind. This is too hard for me to fix.
  2. M-PowerMint

    Resource Multiple Protagonists

    Good morning. What can I do with this error?: [Pokémon Essentials version 20.1] [v20.1 Hotfixes 1.0.7] Exception: TypeError Message: instance of IO needed Backtrace: <internal:marshal>:34:in `load' 104:GameData:131:in `load' 104:GameData:131:in `load_data' 104:GameData:131:in `load'...
  3. M-PowerMint

    Resource Future Sight as a Field Move

    E Never mind. I figured that out.
  4. M-PowerMint

    Resource Future Sight as a Field Move

    [Pokémon Essentials version 20.1] Exception: NoMethodError Message: undefined method `pbGetEvolutionText' for #<PokemonPartyScreen> Backtrace: 283:UI_Party:1316:in `block (2 levels) in pbPokemonScreen' 283:UI_Party:1284:in `loop' 283:UI_Party:1284:in `block in pbPokemonScreen'...
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