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  1. P

    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    I found something in Essentials Patches, Databoxes.rb there is : @databoxBitmap&.dispose @databoxBitmap = AnimatedBitmap.new(bgFilename) if onPlayerSide @showHP = true if sideSize == 1 @showExp = true if sideSize == 1 @spriteX = Graphics.width - 244 @spriteY =...
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    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    Sorry if i misunderstood, my english it's not so good, that code what i edited was already in the base scripts, at Battle_Scene_Objects, line 212. Some file from Essentials Deluxe is overwritting it, i tried to open every file and search "draw_name, nameWidth and @battler.name" But i cant find...
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    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    Hello, in my project i had modified def draw_name nameWidth = self.bitmap.text_size(@battler.name).width nameOffset = 0 nameOffset = nameWidth - 130 if nameWidth > 130 pbDrawTextPositions(self.bitmap, [[@battler.name, @spriteBaseX + 8 - nameOffset, 12, false...
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    Resource Advanced Items Field Moves

    Hello, when i use any item as move, for example "SURFITEM" it works, but i'd like to add an animation like when you use a pokemon, but showing the item instead. in this pic is gyarados, but id like to show the SURFITEM pic instead, its possible? Thanks and sorry.
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    Resource Simple item crafting system + interface

    NVM, fixed it xD. I did a mistake using the variable "123" for another event. def selectable?; return !(pbGet(199)==0 || pbGet(199).empty?); end end Using this works now. Hello, i have a problem with the Voltseon's Pause Menu. It affect only in a few maps i dont understand why xD. When...
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    Resource Following Pokemon EX

    Hello, i have a problem with the "May event" at route 3. This event makes my follower Pokémon to do what the other follower (Not pokemon) should do. How can i avoid that? i want to make that event to detect only the normal follower, not the pokemon :c
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    Resource Prize Wheels

    Nice :D thanks!
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    Resource Battle Foregrounds

    The foreground is working fine!, i just was triying things when i did the screenshot and about the names its allright now, i just changed : NAME_BASE_COLOR to white, and it's fine :D
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    Resource Battle Foregrounds

    The pokemon's name its looking bad at my game x.x. Why?
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    Resource Prize Wheels

    Nice wheel :D How can i put as a prize 5 Pokeball instead of only 1?
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    Resource Customizable Level Caps

    Before all, sorry for my bad english. I hope you cand understand me Hello, i have a problem. Everything works fine but when i select ''Rare Candy'' To lvl up, it only cap level if i use 1 by 1, for example: Game ask ''How many rare candys want to use?'' If i use 40, the pokemon get 40 lvl even...
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