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This is a silly suggestion, but would it be possible to have longer dex entries? Maybe instead of showing pokemon battled, if you press the action button it scrolls down the text?
I don't know if it's because of some plugin that messes it up or the new update of yours, but everytime I continue a save game the hidden powers of all caught pokemon randomize. I noticed it when my pokemon in my party suddenly got the stellar type as a hidden power (as Im using the tera...
The new and improved... well in terms of routes at least haha. The first map's land mass layout turned out to be more aesthetic but This one works better as a Pokemon region I believe.
Any changes I should make to it?
EDIT:
While looking at it, I forgot one thing. Some kind of lake location...
Haha no worries, I took both of your advice to heart to make something that will probably feel more fluid... I hope at least. I am starting out with just a barebones template of a region. Does anyone think this is something that could work?
Super WIP atm just to see the layout of the routes and...
Hmm... sounds reasonable. How would I go about the biomes of the maps? I'm sadly not knowledgeable enough to know if a desert shouldn't be possible in an area more than it probably shouldn't be followed up with a swamp or something similarly wet. But then it comes to the issue if that's what I...
When I look at other official regions I get stuck at figuring out "Is this enough for all the encounters I've planned for?" Like I'm not going to have all the Pokemon in my game but I also want it to make sense to find a specific Pokemon in that area.
This then turns me away from the whole...
This is the map of my region that I made in the style of the Unova Region map and you'll probably go holy hell that's a lot of spaghetti in the middle! and you wouldn't be wrong. I turned this auto-generated region:
Into a town map with the extra island on top and some added locations on the...
Wanted to remove the mail tab and replace it with a "Treasures" tab like in SWSH so made this for anyone to use. It's mostly just the SWSH icons cropped down and drawn over. No need to credit me if you don't want to, but maybe someone else also finds this useful?
Just replace the...
Was checking my game from the beginning again and noticed that the charm case plugin isn't working for some reason. I mean the dialogue for not having the charm case pops up as usual but at the end of it, it crashes and gives me this error. No clue what it is about.
When I use the dex nav and check a route without encounters the window just freezes. You're unable to leave the screen. But hey at least it doesn't crash anymore. I can hear the music still going but nothing happens no matter what key I press.
Yes, but there is a limit to the script window on how many pokemon you can fit there even with extend text. I'm not as cunning to fit multiple objects in an array that is pulled from somewhere else.
Is there a way to have a larger pool of whitelisted pokemon? Because sometimes you don't feel like banning all but 20 pokemon just to randomize between 20 pokemon!
Hey, I have a small suggestion to add to the charms list. Would there be a possibility of adding the exp share for all as a charm instead of a key item? That way people can use the held exp share as well if they want and use the charm system as a toggle for the exp to all bit instead of both...
No idea what is wrong. It just won't work for me. I have the portrait in the portrait folder. Dunno which plugin may be messing with it if that's the case as I don't have any I don't think that should mess with any kind of messages.
Hey, a question! Would it be possible to make a setting for Trainers to have a specific hidden power? So they aren't confined to the old Hidden Power system?