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that is super interesting! thank you for the info (:
another super minor bug i noticed was the 'dormant ominous energy' text in the crystal caverns being triggered each time when passing the trigger. not game breaking at all but thought id mention it ( :
Thank you for the update! this project has really been capturing my interest (:
something I've been wondering is how you've handled the AI? i know in the main series AI prioritise super-effective moves, but I've noticed a trend with opponent AI picking moves with no effect on regional variants...
for some reason my nitpicky brain wanted to make sure there were no hidden items in that section! it is very obvious to just go right in hindsight but hey ho
i'm really enjoying the game so far but i think i might have hit a softlock? it's in the crystal caverns on one of the ice puzzles, i brought a boulder from the previous section with me and i don't think there's any way to progress or leave?