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Search results

  1. Dafting

    Resource Caruban's Dynamic Darkness

    Huh. Now I'm having 2 bugs: The first one is a bug when using pbSetDarknessRadius. It does nothing. The second one is a bug when using pbMoveDarknessRadius, it makes the map go completely black.
  2. Dafting

    Resource Caruban's Dynamic Darkness

    It's on script.rb. Hi, I enabled this on a map and the character has both classical "light circle" around him, but also he uses a flashlight. Can I disable one or the other?
  3. Dafting

    Released Pokémon: Yveltal's Awakening

    All of the attachments died on you-know-what so i'm gonna have to redo the whole thing, oof. Be patient.
  4. Dafting

    Released Pokémon: Yveltal's Awakening

    Whoops. Redownload, all fixed.
  5. Dafting

    Released Pokémon: Yveltal's Awakening

    OOPS. I've deleted that folder to avoid people to find my save and forgot you need that folder to save. Biggest 'oops' ever. I'm gonna reupload the game with that solved, thanks for the issue. I'm not. I guess, maybe my tiler collab'ed on that project, but I'm not entirely sure. Yup, report...
  6. Dafting

    Released Pokémon: Yveltal's Awakening

    That's already translated, sorry about that, I totally forgot and those texts doesn't appear on the intl.txt file. I indeed have a Discord Server with a channel for bug report.
  7. Dafting

    Released Pokémon: Yveltal's Awakening

    Are you playing using Joiplay? If that's the case, that's a known bug that sadly I don't know how to solve. If you're playing on PC, post here ALL your PC specs and the walkthrough until you start playing the game.
  8. Dafting

    Released Pokémon: Yveltal's Awakening

    The file for english language is a single "encrypted" file, so it's not supposed to happen, but I'll investigate further, thanks.
  9. Dafting

    Released Pokémon: Yveltal's Awakening

    That's weird, on my intl.txt that text is translated...
  10. Dafting

    Released Pokémon: Yveltal's Awakening

    Fangame updated to 1.0.2. Changelog: -English language added. -BGMs "Menu music" and "Tavern" replaced. -Some BGMs received a volume decrease. -Added a way to read the diary pages again. -Added automatic update system. -Fixed a cultist that caused a softlock. -Fixed some collisions. -The space...
  11. Dafting

    Released Pokémon: Yveltal's Awakening

    Sadly all my attempts to auto-translate the game failed miserably, so probably I'll translate only the dialogs or so and update with English dialogs.
  12. Dafting

    Released Pokémon: Yveltal's Awakening

    Can you avoid the Second Arrival of the Death God? (Made using Pokémon Essentials v19.1) Beta 1 Remake is available to play! Beta 2 arriving at 2024 Features ★ OST inspired by Celtic and Nordic music ★ Original starters ★ Airport: DLC system of regions from other fangames. ★ Cooking mechanics...
  13. Dafting

    Recruiting Pokémon: Yveltal's Awakening

    (We are recruiting) Pokémon: Yveltal's Awakening is a Pokémon Essentials v19.1 project. It's mainly made in spanish. (Except for UIs that require text, this shouldn't be an issue for applicants.) (What are we recruiting?) We need: A pixel artist (sprites, mugshots, tiles) (What are the...
  14. Dafting

    Resource Magikarp Jump

    Hi, link is broken, can please be reuploaded?
  15. Dafting

    Resource Marin's Map Exporter

    I'm having same issue as everyone on v19.1, I have a transparency tileset (i don't use "color transparency") and still.
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