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    v21.1 Advanced AI System - 1.5

    Sticky Web support Better Crit logic Smarter Screens (No redundancy + Context awareness) Code Refactoring (Simpler, cleaner code)
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    Resource Advanced AI System

    Nononever updated Advanced AI System with a new update entry: 1.5 Read the rest of this update entry...
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    Resource Advanced AI System

    idk if i can provide it, because most games using a different summary screen style
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    Resource Advanced AI System

    Nononever updated Advanced AI System with a new update entry: Fixed multiple undefined_methode errors Read the rest of this update entry...
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    v21.1 Advanced AI System - Fixed multiple undefined_methode errors

    Fixed multiple undefined_methode errors
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    Resource Advanced AI System

    Nononever updated Advanced AI System with a new update entry: Translation - Support for Illusion/Soak stuff Read the rest of this update entry...
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    v21.1 Advanced AI System - Translation - Support for Illusion/Soak stuff

    Translated some german leftovers added support type changing stuff like illusion/soak
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    v21.1 Advanced AI System - some fixes

    Multi-hit move scoring (Pin Missile now calculates total power correctly) Low BP move scoring precision (25 BP moves no longer rounded down) Crash with Midbattle Scripts (ArgumentError and NoMethodError) Deprecated baseDamage calls updated to .power
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    Resource Advanced AI System

    Nononever updated Advanced AI System with a new update entry: some fixes Read the rest of this update entry...
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    Resource Advanced AI System

    base_damage exist, it just getting replaced in v22 with power For DBK, i have not enough tests and feedback, but i will improve the code and add missing support with every report, but i change base_damage with power now
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    v21.1 Advanced AI System - Mold Breaker

    Added Mold Braker in priority stuff
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    Resource Advanced AI System

    Nononever updated Advanced AI System with a new update entry: Mold Breaker Read the rest of this update entry...
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    v21.1 Advanced AI System - Bugfixes

    Added Global Effectiveness Guard: Added a robust wrapper in Hotfixes.rb to prevent ArgumentError crashes when nil types are passed to Effectiveness.calculate. Matchup Improvement Logic: AI now compares the candidate Pokemon's score against the current Pokemon's score. This avoids switching for...
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    Resource Advanced AI System

    Nononever updated Advanced AI System with a new update entry: Bugfixes Read the rest of this update entry...
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    Resource Challenge Modes

    I will mplent this in the next Update🙏
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    Resource Advanced AI System

    Luckily, I uploaded the plugin while I'm on vacation😄 I'll check it out later.Whoops😄
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    Resource Advanced AI System

    NoNoNever submitted a new resource: Advanced AI System - Transform Your Battles with Master-Tier AI (or Master buggy-Tier lol) Read more about this resource...
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    v21.1 Advanced AI System 2.5

    [Plugin] Advanced AI System v2.0 — Master-Tier Intelligence for Pokémon Essentials DISCLAIMER: This plugin is a complex system overhaul (~23,000 lines across 48 files). While extensively tested, there may still be unknown bugs. Please report any issues you encounter! Advanced AI System is a...
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    Resource Level Caps Ex

    NoNoNever updated Level Caps Ex with a new update entry: File Fix Read the rest of this update entry...
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    v21.1 Level Caps Ex - File Fix

    Yeah, forgot the _ in uploads so its pointed to the old version.... link and file is the right now............................
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