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  1. kwatar

    Pokemon Evolve Into Shiny Version

    Yeah, this should be possible. I'm going to recommend a few things without testing myself, so take this with a grain of salt, but... So, every pokemon has a variable called @shiny that marks whether or not they are shiny. You can find this in Pokemon under [[Pokemon]] in the script editor...
  2. kwatar

    Pokemon forms problem

    You've got some good info in there, but not quite enough. I'm assuming you copied this from FormHandles? MultipleForms.register(:GIRATINA, { "getForm" => proc { |pkmn| next 1 if pkmn.hasItem?(:GRISEOUSORB) if $game_map &&...
  3. kwatar

    Idea Replacing the moveset after transforming into new form?

    It should be possible based on what you're doing. While I don't have time to program this code myself, what you'd want to do is grab the moves from the current battler and save them. So, I'd suggest making a new local variable and adding something after the changeform there like: @tempmoves =...
  4. kwatar

    Instead of designing a new Pokémon, why not try to program a short gimmick battle that breaks...

    Instead of designing a new Pokémon, why not try to program a short gimmick battle that breaks your entire game for the next three months?
  5. kwatar

    Resource Mid battle dialogue for v20+

    My apologies for the double-post: The above post has been edited to currently be correct. Previously, I had recommended copy-pasting the plugin into the game files, but this does nothing (and editing mid-battle dialogue there will not be read by the game). If you read my previous instructions...
  6. kwatar

    If you're submitting to the Insert Name Jam, please win.

    If you're submitting to the Insert Name Jam, please win.
  7. kwatar

    Egg Hatching Frozen?

    So, I'd propose examining the issues from two possible angles: First, are you having the egg issue with a loaded game? If you're loading in and then having an egg issue with the hatch screen, it might be that you've added to the code since you started the loaded playthrough. This can create...
  8. kwatar

    Released Making it unable to use Poke Balls

    You're in luck, because Essentials has a native feature that does that! Open up the Script Editor. Scroll down to [[Battle]]. Immediately underneath that is Battle. Click there. You should see some code like this (if it's slightly different, that's fine, I've put my own stupid edits in)...
  9. kwatar

    Issue with Wild Encounters

    Yeah, what @wrigty12 stated. From what I gather, you just changed these two lines in vanilla Essentials Tone.new( 0, 0, 0, 0), # Day Tone.new( 0, 0, 0, 0), # Day Into this: Tone.new(-20, -25, -15, 20), # Day/morning Tone.new(-20, -25, -15, 20), # Day/morning Since...
  10. kwatar

    boulder field is a great vibe actually i like that in the final draft the cheerleaders are...

    boulder field is a great vibe actually i like that in the final draft the cheerleaders are organic and just due to his swag though, as they should be
  11. kwatar

    Resource Mid battle dialogue for v20+

    Note for Android compatibility: If you download the plugin and put it in directly in the plugins folder, this will cause many people on Joiplay to crash as soon as they enter a battle. Here's how to solve this: Before you make an Android version, move this plugin's files out of your plugins...
  12. kwatar

    Can't exit my map

    I'm going to echo was Tomix said: We really need screenshots to see what the issue is. The more, the better. Something like the following would work: https://i.imgur.com/rVGflLs.png You can upload them for free on imgur but it's difficult to see the exact problem without seeing the exit event...
  13. kwatar

    Released NOT Pokémon: Misty Orange Demo

    Quick update: This is now Android compatible via Joiplay! If you want to play on Android, there's a link to instructions on the itch.io webpage! Aside from that, progress on the game has been continual. Planned full release will be in two years. Here are some older technical tests, for...
  14. kwatar

    I can only access it while traveling. I guess I'm only cool when I travel 🥲

    I can only access it while traveling. I guess I'm only cool when I travel 🥲
  15. kwatar

    Idea Adding video's to Pokemon Essentials 20.1

    There's definitely a way to do it while coding with Ruby to where you could get the game to play an mp4 file. But a much simpler approach would be to use RPG Maker's native pictures feature. This involves 0 coding and you can create scenes that are reminiscent of videos and work pretty well. You...
  16. kwatar

    Resource Battle Foregrounds

    Quick bug fix recommendation for v. 20: I have your foreground plugin installed and was trying to play with Safari battles today. However, it kept crashing because the Safari Battle would check for @battle.foreground in Scene_Initialize, not find foreground as it was uninitialized, and then...
  17. kwatar

    Resource DialogueSound

    This is one of those plugins that I wish I had 2 years ago because it's great but it would be unreasonable for me to add it to everything now nearly half-way in, haha. Seriously though, nice work and thanks for making this easy for so many people (and I might still put it in somewhere)!
  18. kwatar

    Eevee Expo Selects: September 2024

    These are some nice choices, btw, they're each full of charm. Really glad to see the Surfing Pikachu game get some love, too. Sadly have been too weighed down by literally everything else at the moment to play any of these, but the Pikachu game seems like an especially nice break from the...
  19. kwatar

    Welcome back! Or not back! Welcome either way!

    Welcome back! Or not back! Welcome either way!
  20. kwatar

    Freelance Sprite Artist [Commissions are opened >:3]

    Just an FYI: Your sprite sheet is broken- we can't see it. Trying using imgur or another image host for sprites instead of Discord. Discord images expire fairly quickly now and aren't reliable for posting on forums. (Also probably wait more than 4 hours before bumping your post, that's a bit...
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