• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Search results

  1. N

    Released Fire-Type Emblem

    You need to download the font from the RPG VX Ace RTP here: http://www.rpgmakerweb.com/download/additional/run-time-packages Then install it afterwards. TBH the font should be included with the game itself...
  2. N

    Game Jam Game Jam #5: Recruitment

    [Volunteering] Expertise: Programming Examples of Work: My posted resources: https://eeveeexpo.com/resources/authors/3574/ Method of Contact: Discord (NettoHikari#6501) Timezone: PT Additional Information: Let me know what ideas you have for your game if you contact me
  3. N

    v21.1 Multiple Protagonists - v1.4 Update

    - Added registering/battling other characters (look in script guide for examples)
  4. N

    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.4 Update Read the rest of this update entry...
  5. N

    Resource Multiple Protagonists

    No problem! And I'll release an update to support that and registering protagonists as partners soon.
  6. N

    Resource Multiple Protagonists

    Delete your old save file and try running it again, essentially it won't run when it's trying to load a save that didn't have this script before.
  7. N

    Resource Nuzlocke Permadeath

    NettoHikari submitted a new resource: Nuzlocke Permadeath - Provides Nuzlocke-style permadeath for Pokemon battles Read more about this resource...
  8. N

    Nuzlocke Permadeath v2.2

    DEPECRATION WARNING: This plugin will no longer be supported. Please use Luka SJ's Nuzlocke X script for Essentials v19+. Hello, I’ve made a plug-and-play script that enables a Nuzlocke-style permadeath mode to battles. Basically, when it’s activated, any fainted Pokemon disappear immediately...
  9. N

    Resource Multiple Protagonists

    This was actually brought up on Pokecommunity as well. For the next update, I'm planning on adding both battling against other protagonists and registering protagonists as partners.
  10. N

    Resource Multiple Protagonists

    I'll update the description to reflect that, thanks for testing that!
  11. N

    Resource Multiple Protagonists

    After reading it again, I realize now that the explanation given in the script was not very clear, so I added an example there to show what I meant. And thanks for checking out my script!
  12. N

    v21.1 Multiple Protagonists - v1.3 Patch

    - Fixed vehicle sprites not updating on character switch
  13. N

    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.3 Patch Read the rest of this update entry...
  14. N

    Resource Multiple Protagonists

    If you're switching to a new character with a predefined name, you would use: pbSwitchCharacter(character_id, "TRAINER NAME") I mentioned how to set the protagonist's name in "List of Functions" section at the top of the script, make sure to read that first if you have any questions. Hope that...
  15. N

    v21.1 Multiple Protagonists - v1.2 Patch

    - Fixed game crash on startup due to map name
  16. N

    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.2 Patch Read the rest of this update entry...
  17. N

    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.1 Patch Read the rest of this update entry...
  18. N

    v21.1 Multiple Protagonists - v1.1 Patch

    - Added support for \PN0 - \PN7 - Fixed issues with dependency events not updating properly - Fixed Pokedex data not being stored correctly
Back
Top