The script now allows you to define an "Ace" for a trainer, a Pokemon that will always be sent out last no matter what.
The script now allows you to define the "Order" of sending Pokemon for a trainer.
Minor bugfixes relating to compatibility with the newly released ZUD Plugin and the Gen 8 Project
There have been various bugfixes to the script. Mainly compatibility issues.
The format for BattleScripting.copy has changed, please make sure you update your script command accordingly.
The instructions have been updated as well. Please check them out.
Golisopod User updated Mid Battle Dialogue/ Scripted Battles with a new update entry:
https://www.mediafire.com/file/yk4b01m485c922w/MBD.zip/file
Read the rest of this update entry...
In the intro, right after Dr. Golighty puts his Skitty on the counter, the game freezes. This is possibly because the grey haired guy who shows up at the door can't complete his move route.
Yep, I was the one who made it. You can credit just me for it if you are using the just the sendout animation. But if you do use anything else then I'll really appreciate if you credit all the creators of the resource.
These are the resources that came with the original Following Pokemon resource. If those are dated then feel free to update them for your own game. I don't use these animations in my own project so I'm not gonna do so.
There are no linked audio files. And not only do the animations work in the project I'm working on right now, they also work in 3 of the 5 GIFs that are shown in the main post. It is clearly an error on your end, so try to follow the instructions properly and make sure not to ignore the ones in...
The script has been updated to fix the Following bugs:
Some fixes with Enhanced Stairs compatibility
Fixed a few animation related bugs with surfing
Starting over has been thoroughly tested and has no bugs
Fixed forms not reverting after battle