Have you tried without your conditional branch?
Så you just test if the following movement works
And where in the event do you tell that variable 0001 is player direction
I do have some time to help you at discord atm
Bergium#0216
you are missing the in your custom setup, but if you have taken the part of the script and mashed the together, you need to reach out on discord for me to be able to help...
I think you just have to remove the line :old_slots => [20, 20, 10, 10, 10, 10, 5, 5, 4, 4, 1, 1] from every EncounterType from the plugin and then it works