I just reuploaded the plugin to fix the first error.
For the second error, I think It just couldn't find the watering can icon in the Graphics/Items/ directory.
Yup, I mean berry pot plugin is just a copy-paste of the berry plant script.
It looks like you just need to edit the plugin's status graphic.
As Lucidious said, the Gen 8 pack contains not only sprites but also scripts that change how Pokemon sprites are displayed. and not everyone wants to use that style. That's why I made two versions of sprites for this resource...
Ah.. thanks for the report,
For now you can add if $player.party_count > 0 next to $player.first_able_pokemon.walking_evolution inside Pokemon.rb
like this
EventHandlers.add(:on_player_step_taken, :evolution_steps, proc {
$player.first_able_pokemon.walking_evolution if $player.party_count > 0...
Thanks for sharing this cool animation.
and when I opened all this animation, I found this:
There is Hydro Cannon opp. animation inside Chloroblast opp. animation file
Stone Axe using "KRL - Stone Axe" animation sheet instead of "GEN8- Stone Axe"
Caruban updated Generation 9 Resource Pack with a new update entry:
Update v2.0 - Tidied up, rewrote a bunch of script, and completed the missing sprites
Read the rest of this update entry...
Change logs:
# Fixed : adding move. infront of specialMove? and physicalMove? in Ai Changes.rb
# Fixed : Commander ability when dondozo fainted
# Fixed : Doodle affects by ability shield
# Added : missing move and ability affected by Ability Shield (role play, entrainment, power of alchemy...
Caruban updated Generation 9 Resource Pack (Incomplete sprites) with a new update entry:
Update v1.1 - Fixing and Adding stuff for Ability Shield and some bugs
Read the rest of this update entry...
Thanks, I will update it
Updated the ability shield for Entrainment, and The punching glove only protects the user when using a punching move.
Always create a backup of your project before adding and/or replacing some new stuff as written in the instruction
Yeah, I've been busy with some work and the jam lately.
I just reuploaded the resources to fixed the kingambit evolution error, Tauros, Squawkabilly and Tatsugiri forms sprite size, also Dachsbun and Wiglett mispositioned and bugged pixels.
I'm glad you like it and thanks for the suggestion.
Actually, I scrapped the minimap idea because I couldn't think of a way to implement it.
I will take a look at those 2 bugs later.
Change logs:
# Fixed : Chloroblast and Stone Axe power base, accuracy, and removing high critical hit rate from Stone Axe (Move PBS)
# Fixed : Walk Evolution error (Evolution Method)
# Fixed : Supreme Overlord typo from battler to user (Ability Effect)
# Edited : Hisuian poké ball's icon...
Caruban updated Generation 9 Resource Pack (WIP, SPOILERS) with a new update entry:
Update v1.0 - No more script update (I think..)
Read the rest of this update entry...