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  1. Caruban

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Caruban updated Generation 9 Resource Pack [v21.1] with a new update entry: Minor fix v3.0.1 Read the rest of this update entry...
  2. Caruban

    v21.1 Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents) - Minor fix v3.0.1

    Changelogs : # Fix AI script to use has_active_ability? && has_active_item? # Fix typo in Illuminate ability handlers that effects Keen Eye ability handler # Remove :minimum_level proc and add :any_level_up proc to some evolution method
  3. Caruban

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Ah.. that's right! I need to recheck all the hasActiveAbility? used in the AI script. Thanks.
  4. Caruban

    v21.1 Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents) - Update to Pokémon Essentials v21.1

    Change logs: # Add Portion name to a few items # Add AI Item and Ability Rangking handlers for Gen 9 Items and abilities # Change several habitat and flags in Pokémon pbs data # Update all AI move score modifiers to v21 And for the Teal Mask DLC content that will be released, I will add it in...
  5. Caruban

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Caruban updated Generation 9 Resource Pack with a new update entry: Update to Pokémon Essentials v21.1 Read the rest of this update entry...
  6. Caruban

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Hahaha.. yeah actually, it's been finished for a few months, it's just that I didn't have time to playtest the AI changes. Thanks, I didn't even realize that.
  7. Caruban

    What would make Pokemon Contests better?

    You can also add more combos. because I think in RSE there is nothing to explain move combinations to players. Besides that, if you want to be even more complex, add a way for players to unlock certain move combinations or register move combinations similar to Pokedex.
  8. Caruban

    Released Pokémon Picross Adventure

    Sorry.. It seems that when I fixed some bugs in the lab map, I accidentally changed the trigger variable for the next event and caused a softlock. I just reuploaded the game, and to trigger the next event, you need to redo one of the five puzzles.
  9. Caruban

    Released Pokémon Picross Adventure

    Thanks. Some of the puzzles, especially the bigger ones, really need extra attention because of how small the playable piece is. Whoops.. I forgot to erase the picture. I will fix it in the next one or two days. Edit : Updated the game to 1.2 to solve several minor issues, and now Picross can...
  10. Caruban

    Released Pokémon Picross Adventure

    Because of how messy I wrote the script, it's really hard to update that game without rewriting the script. Btw, I just reuploaded this game because I forgot to remove one debug event.
  11. Caruban

    Released Pokémon Picross Adventure

    I updated the game to v1.1 to fix several bugs and edit some puzzles to be more solvable.
  12. Caruban

    Released Pokémon Picross Adventure

    Reupload the game to fix the rock climb and picross report bug.
  13. Caruban

    Released Pokémon Picross Adventure

    Pokémon Picross Adventure Game Summary: As a picross expert, you were invited by the Professor Tetra to a mysterious island in Paldea. In this island there is a lot of puzzle scarttered around in form of stone tablets. Solve the puzzle, reveal the hidden Pokémon illustration and unravel the...
  14. Caruban

    Resource Pokémon Picross Adventure Resource Pack

    Caruban submitted a new resource: Pokémon Picross Adventure Resource Pack - This is resource pack from "Pokémon Picross Adventure" Read more about this resource...
  15. Caruban

    Pokémon Picross Adventure Resource Pack 1.0

    This is resource pack from "Pokémon Picross Adventure" for Relic Castle Game Jam #9 List of resource : 5 OW characters professor tetra, player, player_run, player_surf, stone tablets various UI graphics
  16. Caruban

    Resource More Pokédex Page : Size Comparison

    Did you make any changes to UI_Pokedex_Entry? Because it looks like the error is from pbStartScene in UI_Pokedex_Entry
  17. Caruban

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    It's because "NPB's Battle UI and even MORE more" uses 24 pixels as the status icon's height, while the vanilla and Gen 9 pack use 16 pixels. You can either use the Gen 9 pack status icon and change the "NPB's Battle UI and even MORE more" Plugin status icon height variable to 16. Or edit the...
  18. Caruban

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    re-uploaded the script to fix psyblade and doodle, add new functions for Chloroblast, and ensure sneasler evolution using DayHoldItem. This will be the last update for v20.1, the next update will be for v21. I've changed all AI-related scripts according to v21. I just need to do some checks...
  19. Caruban

    Pokémon Contest fan game idea discussion

    I really like the concept of pokemon games that aren't always about fighting. Pokemon Contest is one such interesting concept. Last year I also wanted to make a contest-focused game, but after VQQ updated and then deleted the github, I didn't have time to check the changes and scrapped it.
  20. Caruban

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    You can find it in pbCalcDamageMultipliers, and there is a typo for Psyblade function code; it wrote "IncreasePowerInElectricTerrain" instead of "IncreasePowerWhileElectricTerrain". I might re-separate the Psyblade and Hydro Steam code into New Move Function.rb to adjust how v21 AI works. Sure...
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