### Added
- KO Opportunity Detection: AI now recognizes when it can secure a knockout and heavily discourages switching in these scenarios
- New can_ko_opponent? method calculates damage estimates for all moves
- Applies -60 point penalty to switch score when KO is available
- Accounts for...
ich schaue mir das mal an, bis dahin könntest du in 001_Settings in Zeile 22
DEBUG_MODE = true auf false stellen
en:
I'll take a look at that. In the meantime, you could change DEBUG_MODE = true to false in line 22 of 001_Settings.
### Monotype Mode Improvements
- Pre-Evolution Catching Allowed: Updated Monotype rules to allow catching Pokémon that are not of the specified type if they can evolve into that type.
- Example: You can now catch an Eevee in a Monotype Fire run because it evolves into Flareon.
- Strict...
Nononever updated Advanced AI System with a new update entry:
undefined method priority better switch intelligence better move scoring
Read the rest of this update entry...