BEFORE UPDATING ANY FILES: If you have made any edits to 000_Settings for settings or indication definitions, make sure to make a backup of the file before updating the plugin. If you copy over files to update, it will overwrite your changes.
Change Log
⭐New feature: Vertical movement. You can...
Ah, good catch. You'll have to put pbPickBerry in a conditional branch script check instead, so it only runs things if the player picks berries (returns true). It would look like this when looking at the event page:
Conditional Branch: Script: pbPickBerry(:ORANBERRY,3)
Script...
Not sure what to tell you then. The image being used by your game is the old graphic. You can tell because the Blank Plate in the new one is in the same place as that white filler shape in the old one, and the relic items are beyond the dimensions of the old graphic (which is why they're...
From the looks of it, you either didn't replace the image with the new one, or the old one is cached in your game. Completely close out of your game, then redo it if that's the case.
The only change was done in the 001_BerryPlantingImprovements file. You only need to replace that file for this patch.
Change Log
⭐New feature: Prevent Planting. Add the "NoPlant" flag to any berry (or seed) item to prevent it from being planted.
🛠️Added proper handling of whiting out during a...
wrigty12 updated Berry Planting Improvements with a new update entry:
Update 1.9.4 - Prevent Planting Flag and Pest Battle Bug Fix
Read the rest of this update entry...
Regarding adding images: https://eeveeexpo.com/resources/1521/
Regarding your post: You've only really posted the tone definitions of the day night cycle. I see you altered the comments, was that the only thing you've changed? If so, you haven't done anything because comments aren't read by the...
Nope.
Both battle styles have their purpose and when used correctly, each can work well in a game.
I prefer singles because I look for a well rounded game. Doubles are fun once in a while. Having doubles be the only style in an entire game will make me not want to play it, as it makes it feel...
BEFORE UPDATING ANY FILES: If you have made any edits to the 000_Settings file, make sure to make a backup of that files before updating the plugin. If you copy over files to update, it will overwrite your changes.
Shout out to Zia222 for the idea that lead to me adding Berry Seeds to this...
You've likely installed 2 different base metrics files when you only need one. This seems to be a common issue for people installing Animated Pokemon plugin (which includes metrics) without removing the old one. Make sure you only have 1 base metrics file in your project folder, which ever one...
You can catch more flies with honey than with vinegar. As a plugin maker myself, I wouldn't respond nicely to the negative tone your two replies had. Maybe it wasn't your intention, but just providing some feedback anyway.
I'm assuming that move route is applying to the event you want to save..?
You need to add a Wait for Move's Completion after the Move Route, otherwise the script will run during the move route, not after it.
There seems to be a couple problems with this plugin. It was noticed by someone reporting a crash that when planting a berry where the time being assigned to the berry via pbGetTimeNow was resulting in floats all over the place where ints were expected (even if .to_i was used on the value)...
The only change was done in the 001_BerryPlantingImprovements file. You only need to replace that file for this patch.
Change Log
🛠️Added some extra handling to make sure crashes don't occur if you don't have the Berry Core and Dex plugin installed.