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  1. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    The only battles I've tried to shinylock are ones that can't be caught, so the initial starter can be shiny, but the subsequent encounter you can't catch are unable to. And the star colors simply signify which of the three shiny types you have. Red is the default, while blue and yellow are...
  2. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Thank you! I'm glad to hear that you enjoyed it. Leveling being a bit too quick is definitely a fair complaint. I've had issues trying to properly balance it even with level caps acting as a safeguard, to the point where I even nerfed the exp gained from trainers, which didn't really end up...
  3. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Unless someone familiar with Joiplay's functionality comes on board and is able to address the script errors it's causing, I doubt it will ever actually work on Joiplay. Compatibility with the app is incredibly inconsistent across games, and it's difficult to properly develop around when even...
  4. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Patch has been posted and the base download has also been updated. The character just has their opacity set to 0, so I fixed the initial issue and your character should return to normal once you step outside of the building. For future reference, posting files requires they be hosted on another...
  5. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Found a very well-hidden bug that resulted in specifically the initial character selection of Player D, Variant 2 turning the player into Player C instead. Since the number of downloads is still pretty low I just went ahead and updated the main link instead of making a patch, since there are...
  6. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    It took slightly longer than I'd have liked thanks to me being super busy with work, but as of today, Demo 1 has now been officially released to the public! Documentation for a lot of the basics (stats, abilities, moves, etc.) has been included in the main post, and I will try to look into...
  7. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    There is a discord server, but it isn't open to the public quite yet
  8. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    It has been a while, but I am officially gearing up for a public release in the coming weeks! But before reaching that point, I plan on gathering beta testers for the sake of ironing out any bugs or polish issues that I may have missed beforehand. Note that the guidelines for beta testing are...
  9. Mak

    Recruiting Pokémon Zirconium is seeking experienced playtesters!

    Pokémon Zirconium is looking to recruit playtesters with prior experience testing Pokémon-related projects! Those in consideration for the position should ideally meet the following requirements: 1) Has an active Discord account or a willingness to create and use one. 2) Has been previously...
  10. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Thank you for the support. I've considered updating versions in the past, but nowadays I'm at the point where there's way too many script changes for it to be feasible. Plus I want to ensure that the save data stays intact since one of my playtesters has been going for dex completion and has a...
  11. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    I'm still on v18 and the game admittedly isn't as optimized as I'd like. If I were to add overworld shadows, I fear they'd cause a hit to performance that would be more trouble than it's worth. And baking the shadows into the actual sprites feels like a somewhat janky solution, on top of the...
  12. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    It's been a wee bit since the last update, in part due to the site being a bit off-and-on, but I figure I'll drop a minor update regardless. I haven't been able to get a ton done with the game as of late for a variety of reasons, particularly the aftermath of work and school, but I have at least...
  13. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Still going bit by bit. I think I definitely will, at least for now, focus on implementing a bigger chunk of the region before a proper demo release. This method should allow me to better alternate between adding new content/areas and adding optional content to preexisting areas, since part of...
  14. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Still, still kicking. I've been debating pushing back the release of the demo until gym 4+5 (which will both be released together no matter what) are finished just to ensure I can keep everything at a consistent level of polish and leave more content to jump into from the get-go, but I'm still...
  15. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    Still kicking. Just been dealing with other stuff for the past couple of months.
  16. Mak

    Freelance Mak's Commission Stuffs (Pokémon Sprites, Icons, Region Maps, & Sig Banners)

    My timezone is Central Daylight Time/CDT, but my sleep schedule is inconsistent, so feel free to contact me whenever and I'll get back to you as soon as I can. Prices subject to change, of course.
  17. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    It is. Development's just slowed down a little since I'm still focusing on school.
  18. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    A demo that will contain three gyms plus a bit of extra story content (but the game already has quite a lot of content as is and the level curve goes up to the mid 40s even despite being only three gyms) is slated for release in the next few months. As for when the full game releases, I have no...
  19. Mak

    Released Pokémon Zirconium (DEMO 1 RELEASE)

    I appreciate the offer, but I should be fine on beta testing right now, since I've already got a few beta testers lined up on top of the fact I already try and playtest pretty thoroughly myself
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