I know I'm REALLY late, but v21.1 changed the frame things so it's probably a pbwait or a frame thing being broken by that, the old pokecenter scripts from v20.1 had a similar issue where they took forever due to that change so you'd have to update to the new v21.1 versions. I'm about to try...
Something funny is happening, the opponent (with 100 skill level or whatever it was called) keeps switching between cloyster and lapras
┌─────────────────────────────────────┐
│ SWITCH SCORE CALCULATION │
└─────────────────────────────────────┘
→ Analyzing vs Gyarados...
I'm REALLY hoping for a v21.1 port of this ancient script https://eeveeexpo.com/resources/163/ (rotation battles)
Also, as the person above said, I also really like the idea of mega energy from ZA
Idea for monotype, catching (but not using) pokemon of the wrong type if they evolve into that type. As an example, you could catch an Eevee in a mono-fire run, and it would be unusable in battle but would be able to evolve into Flareon and then be used
If you don't want plugin conflicts by adding sidegame stuff already in other plugins, I have an idea. You could add plugin links to the bottom of the page for other plugins that add missing side content, like M.A.G which adds Aura Storm (Lucario's smash bros exclusive move)
Yo, SkyArmyRecru1t, do you think you could update it to v21.1? I think I might be blind because I can't seem to figure out how to fix the issue with it being too fast in v21.1