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  1. grogro

    Resource Mid battle dialogue for v20+

    Yeah, MBD and Deluxe are not compatible. If you are using ZUD, you should use the mid battle thing built in deluxe. The only thing that should work is the boss protection effects as they have their own code
  2. grogro

    v21.1 Mid battle dialogue for v20+ - Boss protection update

    -Boss protection is now tied to a battler -More cheesy moves are covered by the Boss Protect effect battle.battlers[1].effects[PBEffects::BossProtect] = true #is now the way to trigger it If something looks weird to you, feel free to comment the thread, I didn't tested everything
  3. grogro

    Resource Mid battle dialogue for v20+

    grogro updated Mid battle dialogue for v20 with a new update entry: Boss protection update Read the rest of this update entry...
  4. grogro

    v21.1 Mid battle dialogue for v20+ - Oopsie

    -Corrected high hp threshold not working properly -Cleaned some duplicates -Updated the guide with new effects
  5. grogro

    Resource Mid battle dialogue for v20+

    grogro updated Mid battle dialogue for v20 with a new update entry: Oopsie Read the rest of this update entry...
  6. grogro

    Resource Mid battle dialogue for v20+

    Yeah, the plugin probably won't work with things like EBDX (when it's out) or the ZUD plugin (which has it's own small things for dialogue). Anyways, if you need help I'm here for that and I will add small things to the guide after progressing in my own game
  7. grogro

    Resource Mid battle dialogue for v20+

    That's weird, it's working on my vanilla essentials version. Ok next test! Can you run this dialogue? If it doesn't, show me your event. BattleScripting.setInScript("turnStart0",:Tdamage)
  8. grogro

    Resource Mid battle dialogue for v20+

    ok I found the problem. The setinscript command looks for a function in your data file. If you just want to display some text, just do TrainerDialogue.set("turnStart0","This is cool.") At least I now know that it returns this error
  9. grogro

    Resource Mid battle dialogue for v20+

    idk why I didn't get this error myself if it's broken. Try redownloading the plugin, I changed something. If it doen't work, try changing the pbcalltitle function in the main section in your RPGmaker scripts by this: def pbCallTitle $PokemonTemp=PokemonTemp.new() return Scene_DebugIntro.new...
  10. grogro

    v21.1 Mid battle dialogue for v20+ - bugfixes+new features

    Changed pbreducehp to pbLowerhp. If you were using it on an ally Pokémon, please replace it with the new synthax Added bossprotect effect that prevent status, stat drops, and negates tricky moves. Added health threshold the boss cannot fall below while they are active. More information in the...
  11. grogro

    Resource Mid battle dialogue for v20+

    grogro updated Mid battle dialogue for v20 (actually in maintenance) with a new update entry: bugfixes+new features Read the rest of this update entry...
  12. grogro

    Resource Mid battle dialogue for v20+

    interesting, to be honest, I didn't test the single line commands like this. Until a solution is found, you can comment this line. (line 1107 where the game crash) Idk why it's here and how to properly solve it yet Replace line 1107 (or 1106 for you, Idk why I have one more line in the new...
  13. grogro

    v21.1 Pokepaste to essentials - Bug fix

    Fixed a crash when using a pokepaste with more pokemons than the team you are generating
  14. grogro

    Resource Pokepaste to essentials

    grogro updated Pokepaste to essentials with a new update entry: Bug fix Read the rest of this update entry...
  15. grogro

    Resource Pokepaste to essentials

    You have only 7 pokemons so it goes from 0 to 7. But I found another bug when testing this so, an update is coming. And don't be sorry, I really need those bug reports. Thanks!
  16. grogro

    Resource Mid battle dialogue for v20+

    You are right for this one, it's something I left and forgot to remove. The correct synthax is battle.pbAnimation(:HOWL,battle.battlers[1],battle.battlers[0]) But the second one works for me (It doesn't throw any message, that's normal)
  17. grogro

    v21.1 Pokepaste to essentials - Nickname support

    Added nickname support Now detect pokémons with names with 2 words (hello Tapus)
  18. grogro

    Resource Pokepaste to essentials

    grogro updated Pokepaste to essentials with a new update entry: Nickname support Read the rest of this update entry...
  19. grogro

    v20.1 Generating and Editing Pokémons - v20 update

    Updated to v20. The random generator is now broken, use another script is that's what you want.
  20. grogro

    Resource Generating and Editing Pokémons

    grogro updated Generating and Editing Pokémons with a new update entry: v20 update Read the rest of this update entry...
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