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  1. grogro

    Resource Pokepaste to essentials

    grogro updated Pokepaste to essentials with a new update entry: tera compatibility Read the rest of this update entry...
  2. grogro

    Resource Ultimate Move Tutor

    The only thing I can do is removing Zmoves/Gmaxmoves by default in my next update, and see if I have a problem with ZUD. But sadly, I can't fix an error that I can't reproduce.
  3. grogro

    Resource Ultimate Move Tutor

    Battle tower things are broken yeah. But the move tutor thing worked fine for me on a vanilla essentials so...
  4. grogro

    Resource Ultimate Move Tutor

    the script wasn't made with zud plugin so maybe gmax moves are coded differently. But even if there are moves that don't exist in your game, it shouldn't crash. For the banlist, when you changed it, did you set your variable 35 back to 0? because actually, it sees an empty thing instead of your...
  5. grogro

    Resource Ultimate Move Tutor

    Tbh as I can't reproduce the error I don't know from where it comes. When you run it alone are you sure there wasn't anything else active? Removing plugins from the folder do not remove them from the game, delete plugin.rxdata in your data folder to force compile. Did you try to run the default...
  6. grogro

    Resource Ultimate Move Tutor

    It could be a weird interaction with ZUD plugin. What I would advise is, test if the same setup work in vanilla essentials then add plugins one by one until it crashes. You probably have to merge the faulty codes together. Another thing you can try is to use the default move relearner script...
  7. grogro

    Resource Mid battle dialogue for v20+

    if you use v18, it's not the right thread. And tbh I'm never using the text display thing you can do by default. It's supposed to use pbmessage so if you modified it, it could appear on top (or maybe it's an option of the command you used, check the parameters)
  8. grogro

    Resource Ultimate Move Tutor

    check what's displayed in the console when you compile, sometimes something you deleted from your plugin folder is still in the data. If it's not the problem check if you are not using another plugin that could conflict with this one. I assume you still have the default code in your essentials...
  9. grogro

    Resource Ultimate Move Tutor

    Check if you didn't install the plugin twice. There is a duplicate and the script is looping endlessly
  10. grogro

    Resource Ultimate Move Tutor

    It can look stupid but did you select a pokemon? You didn't include the part that check if you select nothing. but yeah, the only thing I could say would be to add a p pbGetPokemon(1) to see if a valid pokemon is really selected. I don't think you changed anything in ui party but just in case...
  11. grogro

    v21.1 Mid battle dialogue for v20+ - oops

    itemOpp condition should work correctly, the typo is fixed.
  12. grogro

    Resource Mid battle dialogue for v20+

    grogro updated Mid battle dialogue for v20 with a new update entry: oops Read the rest of this update entry...
  13. grogro

    Resource Mid battle dialogue for v20+

    I works the same way than the v18 version, I didn't touch the code. Put battle.scene.appearBar your dialogue battle.scene.disappearBar I didn't tested so many things so I'm not surprised if things like itemopp don't work. (Good call there was a missing !) The download link is updated
  14. grogro

    Resource Mid battle dialogue for v20+

    In newer versions of essentials the ace is automatically the last pokémon. If you want to change this, you have to change the order of the whole team
  15. grogro

    v21.1 Mid battle dialogue for v20+ - Forcing moves

    -You can now force a move on a pokémon, see the guide for more details -fainted,2 and faintedOpp,2 can now be used as conditions
  16. grogro

    Resource Mid battle dialogue for v20+

    grogro updated Mid battle dialogue for v20 with a new update entry: Forcing moves Read the rest of this update entry...
  17. grogro

    Resource Mid battle dialogue for v20+

    I'll look into it and release a fix in the next version. the sendout thing works fine, it was sendoutXOpp in this case, the other things you mentioned works (even if big damage procs only if the target is still alive). Maybe it's conflicting with another plugin, for example the fainted condition...
  18. grogro

    Resource Manually Allocate EVs

    The script is nice and seems to fit my needs. Just a little thing, a subfolder inside the plugin folder is missing, that would allow to copy paste everything into the root folder easily
  19. grogro

    Resource Ultimate Move Tutor

    it's can_learn_move(pkmn) , not pkmn.can_learn_move(pkmn)
  20. grogro

    Resource Mid battle dialogue for v20+

    Tbh, it's something I took from the v18 version and didn't touch. I never used this feature and it doesn't looks to work with the fainted condition. I think that something like this should work: You could put this in the data.rb file: Faint2=Proc.new{|battle|...
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