The rival one looks Bad really bad. it has resulation problems. It will look very big in the game + did you choose nearest nighbour when rescaling the sprite?
Looks Good! However the tall grasses look weired. But it's not a problem of your's or the tileset, I prefer you to use this to send maps here
https://eeveeexpo.com/resources/184/
@rainefall can you add on option to set that the portrait anchor can be modified.
Like if i use Rf.new_portrait("A.I.R",:Left) the potrait will be anchored in Left corner. and if I use Rf.new_portrait("A.I.R",:RIGHT) it will be anchored of Right corner
Edit the intro event.(Event 001 of event 001)
Replace "Transafer player:[003 \P......" with this.
I hope you understand because I'm not good at giving tutorials.
Than, here an idea. The trainer card shows players first pokemon.It would be better if this can be set by a code like: "pbSetFP(:POKEMON)" instead of starter choice variable. For story purposes.
A.I.R updated Fly animation For v20.1 with a new update entry:
The script has Been Updated to Fix the Bug with Followers Event.
Read the rest of this update entry...
Bug! Bug! Bug! When I open the sell menu in pokemart (where player sells items to the clerk).
This error message is found. Another arguments error.
Its in UI_Pokemart sellscreen2.
Fly animation by KleinStudio, Updated for v19+ by me.
Gen 3 style:(With Default Animation time)
Gen 4 Style:(With Default Animation time)
v21.1: Use download button on top-left corner.
v20.1 and v19.1 download: https://drive.google.com/file/d/1PONfXF75SpSH9axmkUjBJnIEzh2Vhpht/view...
A.I.R submitted a new resource:
Fly animation For v20.1 - Fly animation by KleinStudio, Updated for version 20.1 by me.
Read more about this resource...