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  1. Desperado

    No method error during battle

    Here's the error message: [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: NoMethodError Message: undefined method `battler' for #<Battle::Battler> Backtrace: AI_MoveEffects_MoveAttributes:118:in `block (2 levels) in <main>' AI_MoveEffects_MoveAttributes:117:in `each'...
  2. Desperado

    Released Pokémon Citrus Orange [v0.1.0]

    There's currently a significant error with certain abilities that certain Pokémon have which causes a looping error message. There will be an update by December 24 2025 that fixes this problem and has about half of the act 2 update available to play. The abilities with this error are: Overdrain...
  3. Desperado

    Vague error message, syntax error on line e, section 172:205

    I'm making a fangame using Pokémon Essentials v21.1. Between the last time I was able to compile my project without error to now, I've been adding to the scripts to create some custom moves and abilities. I've also been making some small changes that shouldn't result in errors. I'm currently...
  4. Desperado

    Grant status immunity to types (PEv20.1)

    I thought this would be simple to set up. First, I looked for the part of the scripts that handles whether a type is immune to a status effect: [[ Battle ]] > [[ Battler ]] > Battler_Statuses > starting at line 86: hasImmuneType = false case newStatus when :SLEEP...
  5. Desperado

    Released Ability that affects ally's speed or deploys Tailwind (PEv20.1)

    Here's the code for an ability that deploys Tailwind when the ability user enters battle: Battle::AbilityEffects::OnSwitchIn.add(:COMPANION, proc { |ability, battler, battle, switch_in| battle.pbShowAbilitySplash(battler) battler.pbOwnSide.effects[PBEffects::Tailwind] = 3...
  6. Desperado

    Released Pokémon Dustbowl (v0.4.0)

    v0.4.0 available now! edit (December 21 2025): updated the screenshots on this posting. I'm not currently working on Dustbowl but I plan to return to it Eventually™. Thank you for playing my first fangame project. Introduction: This fangame is designed around the sandstorm weather and is...
  7. Desperado

    How to restore hold items after using Fling? v20.1

    I think there's an obvious solution but I haven't been able to find it. After using the move Fling during a trainer battle or while battling against a wild Pokémon, the player's Pokémon's hold item is lost and doesn't restore at the end of the battle. I want all hold items on the player's...
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