You just have to add a Change Map Settings event, for example :Change Map Settings:Fog = 'Clouds' 0, 64, Sub, 100, -2, 0. I don't have my original test map anymore so I can't recall the exact settings I used. Fiddle around with the SX setting (Negative to go left/correct direction) to get the...
"The Panoramas are animated GIFs. If you decide to use them, you will have to (unless there is a way to change it on a per map basis which I have yet found out yet), edit [[ Sprites ]] > Spriteset_Map > line 112 and 113 or otherwise to (I suggest commenting out)
# @panorama.ox = tmox / 2
#...
v1.1.0
-Added 102 Trainer battle sprites
-Added 145 Playable/Non-Playable Character overworld sprites
NPC Aqua Member Archie
NPC Aqua Member Female
NPC Aqua Member Male
NPC Artist
NPC Beauty
NPC Black Belt
NPC Boy 1
NPC Boy 2
NPC Boy 3
NPC Brendan
NPC Bug Catcher
NPC Cameraman
NPC Camper...
Xysmaniac updated Emerald Essentials with a new update entry:
Added (I believe) every Playable/Non-Playable Character overworld sprite with Trainer battle sprites
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I updated the 'Download' link/text to hopefully be a little more obvious for anyone else in the future. 🙂 I also added brief Installation instructions below that in the chance that might have been a question going forward as well. Hope this helps!
Xysmaniac updated Emerald Essentials with a new update entry:
Added some overlooked graphics and a few Autotile updates
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Xysmaniac submitted a new resource:
Emerald Essentials - Conversion project of prets 'pokeemerald' to RMXP for Essentials
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I wanted to start an Essentials project but also wanted to use Emerald assets and I wasn't content with all the lacking, well, assets. So, I decided to rip everything from pret's 'pokeemerald' and convert what I found to be necessary to RMXP for Essentials. I have painstakingly, pixel by pixel...
Hello! I'd like to thank you for this marvelous plugin and the others you have created! This plugin seems to work mostly flawlessly for me using Essentials v21.1 with the latest versions of this plugin as well as your Utilities. The one minor issue I seem to have is the text from display boxes...