DemICE updated Independent Hidden Power Type with a new update entry:
Compatibility with Essentials v21.1 confirmed.
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DemICE updated Level Based Mixed EV System and Allocator with a new update entry:
Fixed issue with Generation 9 Pack
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So I tested this plugin in my Essentials v21.1 build and after removing the requirements of two 20.1 plugins from the meta.txt it worked without a hitch.
Now the download link leads to a folder containing both v20.1 and v21.1 versions.
from what you said i didnt understand if you are using the v21.1 plugin on v20.1 essentials or the v20.1 plugin on v21.1 essentials.
but please choose the appropriate version for your game. Then if there are still issues, we can figure them out. Although I just downloaded (just in case)...
yea i got it and it kept crashing until i added this line in Innate Summary's meta.txt
Requires = Modular UI Scenes,2.0
it appears the innaet summary plugin was trying to load before this
might wanna do that to prevent other people from wondering why they cant make this work. the system will...
when loading plugins:
Exception `NameError' at [Innate summary page] Innate Summary Handlers.rb:4 - uninitialized constant UIHandlers
seems like UIHandlers is a foreign thing. Which plugin adds it?
EDIT: i found it by actually reaching the end of the OP this time
DemICE updated Level Based Mixed EV System and Allocator with a new update entry:
An Essentials v21.1 version is now available! Also a fix.
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Thanks to grogro being more motivated than me at dealing with Essentials v21.1, the nessecary edits have been done to make this plugin compatible with it.
I also tested it with the BW Summary Screen and it seems to work!
Also added a fix (in both versions) posted above for not being able to...
Just saw this, and im glad that it's inspired someone to take it a step further. Also because I wasn't feeling motivated to deal with Essentials v21...
interesting, i'll see the differences and test this out and if there are no issues i'll make a new v21 post for this and credit you because im not gonna lie, i wasnt feeling that motivated to deal with v21 until i saw your post
DemICE updated Level Based Mixed EV System and Allocator with a new update entry:
Fixes the pbDisplayIVRatings error for games that don't have the Enhanced UI plugin
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examples (PoV: you are an AI):
1) staying as base form charizard (you have charizardite X) when opponent has only ground moves or is locked into one
2) you are an aggron and the opponent can oneshot both your base and mega forms from full. so you stay in your base form if you have sturdy to...
It's been a while, and after running this AI on multiple projects and adding more and more elements to it, I'm confident to finally publish a massively improved iteration of the original plugin, which now feels very barebones in comparison.
In addition to what it was already doing, now this AI...