Yep, I was the one who made it. You can credit just me for it if you are using the just the sendout animation. But if you do use anything else then I'll really appreciate if you credit all the creators of the resource.
These are the resources that came with the original Following Pokemon resource. If those are dated then feel free to update them for your own game. I don't use these animations in my own project so I'm not gonna do so.
There are no linked audio files. And not only do the animations work in the project I'm working on right now, they also work in 3 of the 5 GIFs that are shown in the main post. It is clearly an error on your end, so try to follow the instructions properly and make sure not to ignore the ones in...
The script has been updated to fix the Following bugs:
Some fixes with Enhanced Stairs compatibility
Fixed a few animation related bugs with surfing
Starting over has been thoroughly tested and has no bugs
Fixed forms not reverting after battle
Look in the Follower_Config script. Do you see Follower_Common_Event? Look at the number that Follower_Common_Event is equal to and note it down.
Now go in Database. Now look for a blank event under Common Events tab. It should have the same ID Number as the number you noted from above.
In...
Yes, you did do something wrong. What you did was create an event called Follower_Common_Event instead of actually creating a common event.
Bruh this was literally included in the script itself but yeah congratulations!
The version of the script here is for v16.2 which is 4 years old now! I'd recommend not using this version and using
I've rewritten almost all of the original Following Pokemon script by help14 and mej71 to be compatible with v18 and take advantage of all the features of it. I've also fixed...