This is normal behaviour. In the official games, Pokemon taller than 10ft in height don't follow the player in interior maps. This is done to prevent a 70ft tall Groudon from absolutely obliterating some poor dudes home, when you enter it. This script recreates that effect from those games. If...
Is the Position x=7 and y=10 passable? Is the Mom event already at the position x=7 and y=10? Does this happen with any other event or just the mom event?
I wouldn't be surprised. Not only does the script not mention anywhere that it's compatible with v19, it also says "Unfortunately this means this mod is not yet compatible with MKXP, due to a bug within MKXP itself." and Essentials v19 uses MKXP.
Moreover, this script doesn't need to be...
You've followed the installation instructions, but not the usage instructions. You need to put the event's ID number, because that's what the script needs to locate the event. "Event-Mom" doesn't mean anything to the code. You can check an events ID number by looking at the "ID:XXX" in to top...
If I'm not providing compatibility for an older version of Essentials then it should be assumed that I'm not gonna provide support for it as well. Feel free to continue using the older version, but unfortunately you'll have to live with all the bugs and problems that version had.
The script will be updated for v19.1. Many of the original features have been streamlined and some interesting new features are being added. One of the new features being the ability to script the moves of the AI. Here's a demonstration. Enjoy :)
PS. Stay away from shady edits of the original...
This bug has already been reported and will be fixed in the next update. It's an unintended consequence of having the ALWAYS_FACE_PLAYER set to false in the Following Pokemon settings. If you urgently need to fix this then just set that value to true.
Did you skip step 1 of the installation instructions by any chance? The plugin installation involves replacing your CommonEvents.rxdata, and if you skip step 1, RMXP overwrites the changed data files with default data and you lose the changes. This will make Following Pokemon un-interactable.
It's a minor typo. Look for super(viewport, spritehash) and remove the , spritehash from it. Also it'd be appreciated if you don't directly ping when you discover a bug. We actively check the forums so we'll definitely come to know if an issue has been reported.
Had a quick glance at the script and looks like all that needs to be changed is that pbGetTerrainTag(event) becomes $game_map.terrain_tag(event.x,event.y). I'm not a 100% sure though.