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  1. komeiji514

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    A strange thing about AI. Seems that AI doesn't think Chilly Reception would fail under Primordial weather or Hail weather.
  2. komeiji514

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Easy Fix. Add (user, target) after paldea_pbEffectAgainstTarget.
  3. komeiji514

    Resource Animated Pokemon System [DBK Add-On] [v21.1]

    Found a problem with Genesect's sprites. Sprites of Genesect with burn drive(form 2) and douse drive(form 4) are opposite in all sprites.
  4. komeiji514

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    A remaining problem. Silk Trap is not reset end of round. Add battler.effects[PBEffects::SilkTrap] = false to def pbEndOfRoundPhase.
  5. komeiji514

    Idea [v21.1] Five Abilities from Elite Redux

    Battle::AbilityEffects::OnSwitchIn.add(:SEAGUARDIAN, proc { |ability, battler, battle, switch_in| next if ![:Rain, :HeavyRain].include?(battler.effectiveWeather) stats = battler.plainStats.sort_by {|stat, value| value}.reverse highestStat = stats[0][0] next if...
  6. komeiji514

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Sorry to bother but seems the direction(left and right) of Dondozo's follower sprites are opposite.
  7. komeiji514

    Resource Deluxe Battle Kit [v21.1]

    Sorry for bothering. The Deluxe Battle Kit Tutorial is broken now, only displays "The organization has been suspended".
  8. komeiji514

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    $aamName2 will get the ability name when checking active ability. And this happens when the ability doesn't exist in the game.
  9. komeiji514

    Resource v21.1 Hotfixes plugin

    Create a Plugins folder in your game project and put the hotfixes there.
  10. komeiji514

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    pbAbilityTriggered? and pbSetAbilityTrigger have been rewritten by this plugin to be compatible with the innate system. Once-per-battle abilities in gen9 should also be edited.
  11. komeiji514

    Resource Radical Red Ability Pack

    Delete the save file and start a new game.
  12. komeiji514

    Resource Deluxe Battle Kit [v21.1]

    Just delete the animations in the animation editor.
  13. komeiji514

    Resource Pokemon Contests and Pokeblocks [Beta]

    Change that to PBMoveRoute::LEFT. The same for other PBMoveRoutes.
  14. komeiji514

    Resource The Gen 9 Move Animation Project

    set SHOW_MEGA_ANIM and SHOW_PRIMAL_ANIM to true in the Settings of DBK.
  15. komeiji514

    Resource Enhanced Battle UI [DBK Add-On] [v21.1]

    Report: When a pokemon is holding a type gem and after viewing a move boosted by the gem, using a move that shouldn't trigger the gem will still trigger the gem. Adding battler.effects[PBEffects::GemConsumed] = nil after bonus text could solve it.
  16. komeiji514

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    The Guard Dog can be fixed by changing user.ability == :INTIMIDATE. But Opportunist DOES works without change as far as I have tested. Idk whether they work for other users.
  17. komeiji514

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    I am using the latest Gen9 pack and after testing Guard Dog and Opportunist can work as intended as both Ability and Innates.
  18. komeiji514

    Resource Enhanced Battle UI [DBK Add-On] [v21.1]

    Seems in the hail weather the description will become "Unknown weather." This line should be like this, I think. desc = _INTL("Unknown weather.") if !desc
  19. komeiji514

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    There are still some problems other than the reported ones.(mostly in AAM's original code) 1.The method pbContinualAbilityChecks has been rewritten by Gen 9 Pack and the one is this plugin should also be modified for compatibility. 2.In Wandering Spirit's codes ZUD Mechanics should be changed to...
  20. komeiji514

    Resource Innate Abilities (Yet Another "All Abilities Mutation" mod)

    Probably there's no problem actually. Maybe I mistook some codes of pbReduceDamage.
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