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  1. Shgeldz

    Discussion Happy birthday thread!

    Hey Hey a @Sparta hope it's a good one AND ALSO AKI ENJOY YOUR BIRTHDAY TODAY AKI
  2. Shgeldz

    Discussion Happy birthday thread!

    Happy Birthday @112 hope it's a great one! and also aki
  3. Shgeldz

    Rivals

    I think it really depends on the game. It's obvious that in later games, the concept of becoming the champion and tackling the Elite Four took a back seat to more story driven/evil team driven plotlines. In Gen 1, the concept of a "Rival" was someone you were racing to get all the gym badges and...
  4. Shgeldz

    Discussion Avatar Stories

    Have a fun story behind your avatar? Want to talk more about why you chose it? Me too! Yer Baby is a piece of MSpaint art by Beatles drummer Ringo Starr that retails for $3,000 dollars for a print. Ringo makes MSpaint art and you can find it all here. http://ringostarrart.com It's amazing.
  5. Shgeldz

    I am the author of Pokemon Prism

    Found it thanks to @Deo posting it here for everyone to take a look at! Thanks again KBM. https://drive.google.com/file/d/0B0f-_m_8on7BLVhuYnV2a2tuR3M/view
  6. Shgeldz

    I am the author of Pokemon Prism

    Hey man this was a great read, and really quite inspiring. Its always helpful to get insight into what not to do. This is may be too much of an ask, but would it be possible to get a copy of what the C&D letter was, with redacted personal info? Could be helpful as a "don't do this" list...
  7. Shgeldz

    Creative Super Duper Butter Pixel

    I adore the old school Pikachu sprite you made!
  8. Shgeldz

    Creative Make a Fakemon Game! v2.0

    Worked well the first time soooooo...
  9. Shgeldz

    Discussion Happy birthday thread!

    Happy birthday @LeinadWorks and Aki!
  10. Shgeldz

    Soft Skills

    The best leaders and managers will always take the blame to outside parties whenever there's a failure on the team. If you have people working under you, and a mistake happens, it's ultimately your mistake.
  11. Shgeldz

    Soft Skills

    To the surprise of no one who knows me, going to put in a plugin for Slack here. Slack is basically an IRC/Discord, but designed for teams working on projects. I've used it at two separate jobs, in a newsroom, as the main form of communication for the PEG team, and for a beta testing program...
  12. Shgeldz

    Creative Make a Fakemon Game! v2.0

    Does this make it easier? :eyes:
  13. Shgeldz

    praise.

    praise.
  14. Shgeldz

    Discussion Relic Castle Cooks! (Recipe Thread)

    Give this french omlette recipe a try @Domiok. A bit plain, but the eggs themselves were amazing
  15. Shgeldz

    Discussion Happy birthday thread!

    Happy Birthday @Aki!
  16. Shgeldz

    What are your Fan Game/Pokémon Pet Peeves?

    I'm not saying it makes sense! It just pulls me out of the experience. It's not incorrect, just a pet peeve.
  17. Shgeldz

    What are your Fan Game/Pokémon Pet Peeves?

    Sometimes when you're playing a Fan Game, there are certain things you see again and again that really grind your gears, get your goat, burns your biscuit, ruffles your feathers, takes the jam outta your sandwich... What are your fan game pet peeves? Do you agree with other peoples? I'll...
  18. Shgeldz

    Tutorial How to Effectively Promote Your Game

    Shgeldz submitted a new resource: How to Effectively Promote Your Game - A beginners guide to marketing best practices, designed with fan games in mind Read more about this resource...
  19. Shgeldz

    How to Effectively Promote Your Game - How to Effectively Promote Your Game

    So you’ve got yourself a fan game. You want to share your work with the world, get criticism, maybe see your favorite Pokétubers play it. You don’t know where to start. How do you balance hype and set expectations? In this guide, I’ll give you the inside scoop on how to market your fan game, use...
  20. Shgeldz

    Hidden Machines

    HMs were needed in Gen one, and probably Gen 2, to artificially gate progress. But as hardware improved and is able to create environmental factors to gate progress, I believe that we could have moved away from HMs a while ago. If, and I'm once again referencing this, BOTW has taught me...
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