Haha yeah, I attempted porting it myself first, but it looked brutal and ik whatever duct tape solution I came up with would've been pretty inefficient
Hey @DerxwnaKapsyla and @Vendily , I'd like to request if you two could update this port to use the newer 4.0 version of Luka's Scripting Utilities, intended for v21.1.
For those using @Lucidious89 's Animated Trainer Intro script, you can align the sprite positioning better by opening this plugin script, then go to lines 148 and 149, which should look like this:
@sprites["trainer"].x += 140
@sprites["trainer"].y += 85
And modifying the values to this...
Yup, that was it - most of the animation issues have been resolved and now appear correctly.
There's two more constants that need to either be defined within "module Settings..end" or defined directly in each animation:
Settings::SHADOW_MOVES_RED_LIM in Shadow Fire and Shadow Chill...
Hey! These graphics from the Spriter's Resource might be useful for ya: https://www.spriters-resource.com/ds_dsi/pokemonheartgoldsoulsilver/asset/132935/
These contain the graphics from HGSS used to store photos in an album, which the player can access through their PC (or Pokegear in Essentials)
Hey! Just updated, but unfortunately it doesn't resolve the issue of shadow moves not playing their animations, instead just showing the tackle animation.
When installing the new EBDX animations to a clean copy of Essentials v19 + EBDX, all of the other animations work as expected except for...
Hey! Anyone else having an issue where the new Shadow moves animation aren't showing up?
All the other animations are working fine.
I'm using the v21.1 port of EBDX by Manurocker95 btw.
Hey @Manurocker95 !Luka updated his scripting utilities to 4.0, any chance you could update your PWT port to use the new scripting utilities?
Link: https://luka-sj.com/res/luts
Hey! I've played a bit of this game and am having a great time. I think starting off in an ice area is unique since in the mainline games, Ice areas tend to be towards the late-end game. I also think the mapping is fantastic, and ofc Luka's Elite Battle DX looks gorgeous.
Speaking of, did you...
Unfortunately I did not add any new tags or anything.
I copy/pasted your v21.1 fix exactly to replace the v19 version without any changes.
I also tested on a clean copy of Essentials v21.1 with only it and the v21.1 hotfixes v1.09.
The error doesn't occur immediately but rather after ~100-200...
Hey! I just wanted to mention that all of the missing Gen 5 style animated sprites (from 001 Bulbasaur to 1024 Terapagos) are available from Lucidious89's plugin "Animated Pokemon System", along with quality improvements: https://eeveeexpo.com/resources/1544/
Feel free to add & align them to...
Also running into the same issues with the randomizer turning off after save & quit, unfortunately.
Also, if anyone is getting an error:
- on line 294 in Script.rb, change "pokemon.resetMoves" -> "pokemon.reset_moves"
Hey! Nice work, I love using this script. For those interested, I recommend adding the Camping Gear Item as a way to advance the clock. I have it set to 8 hours.
#-------------------------------
[CAMPINGGEAR]
Name = Camping Gear
NamePlural = Camping Gears
Pocket = 8
Price = 0
FieldUse = Direct...