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  1. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    Answered in the reference documentation in FAQ.
  2. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    Ack looks like an unfortunate typo, if you look close it says "Complete", I'll get this stuff fixed soon when I'm off with this week. Update: I have all of these fixed but there are a few more internal ones I want to finish fixing before I update the hotfixes, expect something on Saturday...
  3. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    Could you please provide me with your traceback.log file, I can't reproduce this on my machine. I believe that it appears inside the game folder. Edit: I worked out that the bug is related to an egg in the party, I will update the main post to include this hotfix. Attention: A new hotfix (1.1)...
  4. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    Attention: A hotfix for 0.9.1 has been released which fixes the following bug Fixes a possible soft-lock in the soul-city gym if the player pushes a boulder off a switch after it has been positioned correctly on a switch. (You do not necessarily need this hotfix unless you decide to do the...
  5. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    Hello 16Gabs thank you for trying the game out. I think there may be some confusion, I only removed these messages from items on which they were not relevant. The ABLE/NOT ABLE still exist on TM's and Evolution Items, they just dont show up on stuff like EXP CANDY and RARE CANDY (which are...
  6. AiurJordan

    Released Pokémon Spectrum

    So I've played the game for four hours and I'm going to give my thoughts, I only made it to color rock before losing to the rival a second time and giving up. I love the custom sprite work and the animations of the Pokémon are fantastic, move animations when they exist are also pretty flavorful...
  7. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    Version 0.9.1 was just released, I hope you guys enjoy the new content and optimizations, this release is a pretty nice improvement and brings better consistency and polish to the entire project. I am looking forward to hearing about your experiences in Cardino! There are some new things under...
  8. AiurJordan

    Resource Bag Screen with interactable Party

    I actually got this working on my own literally just now It was pretty simple I just changed two lines def pbUpdateAnnotation itemwindow = @sprites["itemlist"] item = itemwindow.item itm = GameData::Item.get(item) if item if @bag.lastpocket == 1 && item #Items Pocket...
  9. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    I'm in the process of updating it with a hotfix, the link will be live again soon. Attention: There is a new hotfix deployed, please download it and overwrite the files it asks you to. If you are downloading the full version of the game it includes the hotfixes.
  10. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    I'm not sure what you're asking exactly, the difficulty has to be chosen but it's selectable with the randomizer on.
  11. AiurJordan

    Completed Pokémon Alexandrite 1.1.7

    Update to the games status, a beta is now available. The game is in a 90% complete state, and just final tweaks and improvements are going to be made as well as bug fixing and polish. The story itself is complete, so if you are interested in that it's all there for you to experience. Have fun!
  12. AiurJordan

    Resource Bag Screen with interactable Party

    Out of curiosity, a suggestion to improve the script. If it were possible to only show the "ABLE" / "NOT ABLE" text only when the player is hovering on a TM/HM or Evolution Item. It can lead to some small confusion when looking at items like "Rare Candy" when the party says it is NOT ABLE to be...
  13. AiurJordan

    Resource Voltseon's Pause Menu

    Hey @Voltseon I love this plugin! Unfortunately I've run into a crash when I tried to open the menu in the safari zone! Please advise me on how I can correct this or what other information you might need.
  14. AiurJordan

    Resource Bag Screen with interactable Party

    I found a new bug, sorry! When selecting a TM from the bag where there are no Pokémon who can learn that TM (all of them are NOT ABLE) it results in a .length error! Thanks for your hard work, just wanted to let you know! EDIT: Okay this is apparently when you try to use any TM from the bag...
  15. AiurJordan

    Resource SwSh Item Icon pack

    https://www.mediafire.com/file/kvqr2nwhxukt3vo/icon_16x16.zip/file I resized them all and appended the name item_icon_XXX so people can use these as party held icons if they wish, I don't need credit.
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