That's weird, it's working on my vanilla essentials version.
Ok next test! Can you run this dialogue? If it doesn't, show me your event.
BattleScripting.setInScript("turnStart0",:Tdamage)
ok I found the problem. The setinscript command looks for a function in your data file. If you just want to display some text, just do
TrainerDialogue.set("turnStart0","This is cool.")
At least I now know that it returns this error
idk why I didn't get this error myself if it's broken. Try redownloading the plugin, I changed something. If it doen't work, try changing the pbcalltitle function in the main section in your RPGmaker scripts by this:
def pbCallTitle
$PokemonTemp=PokemonTemp.new()
return Scene_DebugIntro.new...
Changed pbreducehp to pbLowerhp. If you were using it on an ally Pokémon, please replace it with the new synthax
Added bossprotect effect that prevent status, stat drops, and negates tricky moves.
Added health threshold the boss cannot fall below while they are active. More information in the...
grogro updated Mid battle dialogue for v20 (actually in maintenance) with a new update entry:
bugfixes+new features
Read the rest of this update entry...
interesting, to be honest, I didn't test the single line commands like this.
Until a solution is found, you can comment this line. (line 1107 where the game crash) Idk why it's here and how to properly solve it yet
Replace line 1107 (or 1106 for you, Idk why I have one more line in the new...
You have only 7 pokemons so it goes from 0 to 7. But I found another bug when testing this so, an update is coming.
And don't be sorry, I really need those bug reports. Thanks!
You are right for this one, it's something I left and forgot to remove. The correct synthax is
battle.pbAnimation(:HOWL,battle.battlers[1],battle.battlers[0])
But the second one works for me (It doesn't throw any message, that's normal)
Hmm, I wonder, could you send the first lines of your move_tutor.rb file? This error might happen if BORW switch is on (you are only allowing moves from an array, which is empty by default). Make sure that banvar is 0 and BORW switch is off. But I agree, you shouldn't be able to teach a move to...
Idk I cannot replicate the problem. Did you changed something in the default move relearner script maybe? It looks like it cannot find any move for your pokemon, so it crashes. Check if the default move relearner works, then add things little by little.
Ah ok, I see the problem. There is no nickname support in the script. You have to nickname your pokemon when you get them, or edit the genteam script to do so. You discovered the first bug, congratulations! I'll correct this in the next update.
you can import it directly from pokemon showdown. this error happens when it does not recognize the name of the pokemon. So maybe I forgot an exception. If you don't find a way to make it work, share me your pokepaste and I'll figure it out.
An example is something like:
Barraskewda @ Choice...
This is an upgraded version of Mid battle dialogue for the newests versions of Essentials.
It is only maintained for the last version of essentials even if old version are kept in case you need it.
Simply paste what's inside the folder in the root folder of your game to install it.
if you need...