A Pokémon fangame made using RPG Maker and Pokémon Essentials
Join our discord for Updates, Information, and Help {Pokémon Guardians Server}
Story & Location
Welcome to the Angkor Region. A vast and diverse region full of people and Pokémon alike living, training, and thriving like never...
A little developer update? If you want to call it that.
There has been some major changes the biggest being I have decided to go back on adding fakemon, mainly because of the extra time it takes to add them in, not having every asset needed for most of them, them being harder to balance, and...
It does have a lot of inspiration from reborn as IMO…. Best fangames.. The guys have full teams and the game over all is harder… there’s darker themes as well… there isn’t field effects though due to there not being a good plugin for them.
So for some reason in a battle im doing the ai just isnt terastilizing.... its a double battle. they both have 1 pokemon each and a tera orb. im not sure if them only having one pokemon is the issue.
Edit (5/19)
Found the original issue, didn't have tera on however its still not working...
A Pokémon fangame made using RPG Maker and Pokémon Essentials
Join our discord for Updates, Information, and Help {Pokémon Deception Server}
Story & Location
What do you do when everyone around you is out to get you? Are your friends really your friends? The people who served you coffee, are...
Is there not a way for the trainer to appear on screen when a text is played out?
I also wanted to add.. ive been trying the MBD and nothing happens...
AleshaStart = {
"RoundStartCommand_1" => {
"text_A" => "ALESHA: I know this is your first gym fight but I'm not going easy...
Well there was a few glitches I found that I've been fixing as well as my beta testers haven't uhhh... gotten past the first gym yet so... Imma have to push it back by a bit.. how long I'm not sure.
OK so lately ive been having issues with the seeds... Sometimes they work properly and other times they dont.. For isntance
Battle::ItemEffects::TerrainStatBoost.add(:TELLURICSEED,
proc { |item, battler, battle|
next false if ![:RockyField].include?(battle.field.terrain)
itemName =...