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    Resource [v13+] Unreal Time System

    This solved it! Thank you for all the help. Turns out I had set the metadata incorrectly.
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    Resource [v13+] Unreal Time System

    Okay you're totally right. I just tested Lappet and it works fine but on any custom map (using custom tilesets) there doesn't seem to be a change. Do you have any ideas for a fix? Would it be a change with the tiles or something I'd need to program?
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    Resource [v13+] Unreal Time System

    Ah yes! Yeah that's working now thank you for spotting that. I'm not seeing any in game visual changes however (no darkening/changing tone of the screen). If I need to make any changes to the script/create something new I can learn to code it, but any advice would be appreciated!
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    Resource [v13+] Unreal Time System

    Hey, thank you for this. I've followed your instructions and got this error: [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.7] Script error in event 11 (coords 14,9), map 32 (Route 1 Test) Exception: NameError Message: undefined local variable or method `pbGetTimeNo' for #<Interpreter...
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    Resource [v13+] Unreal Time System

    Really want to get this awesome script working but I seem to be having some trouble seeing any changes. I've added it into scripts above main, and I've played around with time proportion, however I haven't seen any map change to night. Does anyone have advice on how to make sure I've set this up...
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