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  1. Dragonite

    Ask Me Anything

    favorite pizza topping?
  2. Dragonite

    Region Lore

    Had to think about this one for a bit. I dunno if this is correct but for the purposes of this post "lore" is the hand-wavey "not individual characters but also not main plot" component of game writing. To start with, I like game lore, but usually don't appreciate it as much as normal people...
  3. Dragonite

    Project Names

    Colors and metallics are obviously pretty popular when it comes to naming games here—particularly Pokémon games—but I imagine that more often than not there's a story behind it. Sometimes the names are obvious ("Attack on the Space Station" is one) but sometimes they're not. What's yours? Mine...
  4. Dragonite

    Tips for creating a coherent story?

    I've scrapped way more stories than I've actually completed (zero) so I may not be the best person to ask, but a few days ago Extra Credits published a video on the three ways one can go about doing game writing that I thought was pretty good. Basically it claims that (most) games either focus...
  5. Dragonite

    Game Jam Game Jam #4: Discussion

    Won't be in this year due to other things™ but I hope everyone who does enter this year has a blast! I look forward to seeing what people make of the "discovery" theme!
  6. Dragonite

    Released The Elder Scrolls V: Pokémon

    Oh, I might have thought of the problem: something to do with me trying to with me incorrectly implementing gamepad support (it may have been looking for an xinput dll that simply wasn't there). I took that script out so I hope it works for you now. New download If that was the problem, I have...
  7. Dragonite

    Non-Pokémon Fan Games

    Few weeks ago I was playing around with libgdx and decided that as my introduction to it I'd try and implement Xenoblade Chronicles mechanics (this is a horrible way of learning a new framework, don't do this). Anyway, as I dived farther into the matter I started thinking of you guys, and was...
  8. Dragonite

    Released The Elder Scrolls V: Pokémon

    Huh, that's not good. Xinput should work automatically—I wasn't able to replicate this—but according to some helpful people there are a few things you can try: 0. Do you have DirectX 9 installed? Modern versions of Windows should have this automatically but just double-check. 1. Download...
  9. Dragonite

    Upgrade complete!

    Too bad about the retirement of the tab bbcode, that was without a doubt my favorite piece of formatting. Guess I'll have to edit my tesv thread so that the OP doesn't take up an acre of forum real estate :P Other than that the forum looks good! Nice and colorful on the home page. Also I know...
  10. Dragonite

    Released The Elder Scrolls V: Pokémon

    Currently you don't; a PC or PC-like system wasn't on the top of the priority heap.
  11. Dragonite

    Released The Elder Scrolls V: Pokémon

    Sounds like the same bug Lemon was running into, which involved a funky move route and two NPCs getting stuck on each other. I've "fixed" it this morning, though it still doesn't look pretty. Here's the new download: Version 0.0.2 Thanks for letting me know though, both of you!
  12. Dragonite

    Released The Elder Scrolls V: Pokémon

    Huh, that's odd; what appears to be happening is the second Stormcloak/Rocket is getting in the way of Ulfric, causing them to get stuck on each other infinitely. I'll see if I can figure out why that is and a way around it (probably just rearranging the positions of everyone) later on. It's...
  13. Dragonite

    Released The Elder Scrolls V: Pokémon

    Oh, whoops. I'll test it again in a minute; are you able to open the project files download and move around in there, by any chance? Edit: I haven't been able to duplicate it. Would you be able to record a video (OBS is free) and send it to me?
  14. Dragonite

    Released The Elder Scrolls V: Pokémon

    There's, err, no reason you shouldn't be able to move from that position. Why are you trying to use "space" to move? It's "arrow keys" to move.
  15. Dragonite

    Released The Elder Scrolls V: Pokémon

    You mean a soft lock? Do you have a screenshot of where you were standing?
  16. Dragonite

    Game Theft and Phishing Sites

    It would work, sure, but like I said I don't see many people actually doing that unless they're really big or know that they're doing something else that would make them a prime target for Nintendo. Also if someone knows enough computer science to actually implement it, they're . . . probably...
  17. Dragonite

    Between Quality and Quantity

    I've yet to work on a "serious" project but I like to think I edge towards quality over quantity. Obviously there should be SOMEthing there—who's going to get engrossed in a story after only playing fifteen minutes of it?—but I think a four-hour demo that's polished and "complete" in its own...
  18. Dragonite

    Game Theft and Phishing Sites

    This would be nice, but I fear it's way too much work for the average fan game creator. Unless you mean, like, hosting the games on Relic itself and creating an "official" central hub for such things, I don't see this ever happening. Better organization and outplaying the impostors on Google...
  19. Dragonite

    Future of Relic Castle

    Excellent, a fresh source of uranium!
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