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  1. T

    Discussion Gym badge names and designs for both virtue and sin cities?

    Virtue: lots of stained glass, trees, older buildings Sin: lots of pavement, neon, shadows
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    Other Should a fangame have fakemon or regional variants?

    Regional variants but that’s just personal preference.
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    What's your most ambitious idea for your fangame you fear Essentials might not be able to do?

    Trainers with procedurally generated teams, EV training mini games, revives that can only be used outside of battle, and that’s about it
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    Entertainment Worst Pokémon Game

    Emboar, the least interesting starter of all time.
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    Discussion when did you get into pokemon

    Genwun. I still miss the palette swap effect from yellow’s overworld.
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    Entertainment What Pokemon need removal/improvement?

    I think anything that isn’t already OU or Uber could use expanded movepools. I’d keep the base stats the same so competitive players can predict how much damage their attacks will do but just give them new coverage moves and hidden abilities.
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    the Open World Dilemma

    People that make open world games are rockstars because they have to make this huge map that somehow feels like a living world. But when I played gen 5 I somehow didn’t notice how linear it was because I was just paying attention to the story. Not sure Pokémon needs to be open world.
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    Brainstorming/balance questions

    I’m still learning rpg maker but would people want to play a game that combines the gen 6 exp share with a level cap? Was thinking it would allow you to level up multiple teams and experiment with different strategies without sacrificing difficulty but do you see any potential issues/exploits...
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    What Makes A Great Pokemon Fangame?

    I want to say lots of story/strategy and as little grinding as possible. And I have a soft spot for kitchen sink game design.
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