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  1. Rot8er_ConeX

    Resource Enhanced Pokemon UI [v21.1]

    oh, oops. LOL, I wasn't looking for the word "Discardable"
  2. Rot8er_ConeX

    Resource Enhanced Pokemon UI [v21.1]

    It looks like you're trying to go out of your way to make all the plugins that used to depend on "Essentials Deluxe" in older versions, to be their own plugins now. But something I remember being in Essentials Deluxe itself, was the Partner Pokémon markers + the features to mark a mon as...
  3. Rot8er_ConeX

    v21.1 Multitype UI - Battle tweaks

    Fixed a visual error involving the type display for selected moves in battle.
  4. Rot8er_ConeX

    Resource Multitype UI

    Rot8er_ConeX updated Multitype UI with a new update entry: Battle tweaks Read the rest of this update entry...
  5. Rot8er_ConeX

    Resource Multitype UI

    I'd love to, but I'm waiting for that resource to update to 21.1 Oh, yeah, I noticed that. I need to make that change public lol.
  6. Rot8er_ConeX

    Resource Decoupled Abilities

    As of right now, abilities that normally cannot be traced, still cannot be traced. I want to change this so decoupled abilities can be traced, but I haven't done so yet. As for the "use all their abilities at once" plugin, I don't think the two plugins conflict - although most Pokemon who...
  7. Rot8er_ConeX

    v21.1 Decoupled Abilities 1.4

    In the main series, and therefore default Essentials, there are some abilities that belong to one species and one species only. A significant number of them control how a particular species changes forms mid-battle, but some do other things. But if one wants a randomizer mode in their game...
  8. Rot8er_ConeX

    Resource Decoupled Abilities

    Rot8er_ConeX submitted a new resource: Decoupled Abilities - For randomizers that don't want useless abilities! Read more about this resource...
  9. Rot8er_ConeX

    Resource Improved PokeCenter Healing Balls

    The version in the 21.1 update doesn't have anything inside the folders, just the folder structure
  10. Rot8er_ConeX

    Resource Pokemon Contests and Pokeblocks [Beta]

    As far as I know, the only difference between Gen 3 and ORAS contests (aside from a few move changes here and there), is that Pokémon holding their respective Mega Stones will Mega Evolve when they are the one to trigger the audience into a fever pitch or whatever the 5* mechanic is called...
  11. Rot8er_ConeX

    v21.1 Multitype UI 1.3

    Since version 19-ish of Pokémon Essentials, the engine has been able to natively handle Pokémon that have more than two types - in battle, everything works properly. But, the UI was only ever coded for dual-type Pokémon, and this has never changed because it's never really needed to. However...
  12. Rot8er_ConeX

    Resource Multitype UI

    Rot8er_ConeX submitted a new resource: Multitype UI - For games that want to have Pokémon of more than two types. Read more about this resource...
  13. Rot8er_ConeX

    v21.1 Mix-And-Mega - UI tweaks

    Actually got the multiple-Megas-per-battle limit working properly Alternate message for non-canon Primals Change to how this plugin interacts with a currently-unreleased plugin.
  14. Rot8er_ConeX

    Resource Mix-And-Mega

    Rot8er_ConeX updated Mix-And-Mega with a new update entry: UI tweaks Read the rest of this update entry...
  15. Rot8er_ConeX

    v21.1 Mix-And-Mega - Timespace Crystals

    This update entails: adding the Timespace Crystals to the list of non-Mega-Stone items that can activate this mechanic changing the Primal Orbs and Rusted Armors to behave properly (rather than acting like Mega Stones). This includes changing the in-battle UI to match the Primal Orb your...
  16. Rot8er_ConeX

    Resource Mix-And-Mega

    Rot8er_ConeX updated Mix-And-Mega with a new update entry: Timespace Crystals Read the rest of this update entry...
  17. Rot8er_ConeX

    v21.1 Mix-And-Mega 1.4

    What would happen if you let any Pokémon use any Mega Stone, and gain the stat-boosts thereof? Smogon asked that question and made a metagame around it! This concept has since expanded to include all form-changing items such as the Primal Orbs, the Timespace Crystals, and the Rusted Armors (but...
  18. Rot8er_ConeX

    Resource Mix-And-Mega

    Rot8er_ConeX submitted a new resource: Mix-And-Mega - Based on the Smogon metagame of the same name! Read more about this resource...
  19. Rot8er_ConeX

    Resource Advanced Character Customization

    So, I have a weird question. Can I apply this to (some) non-player NPCs?
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