mej71 submitted a new resource:
Unlimited Self-Switches for Events - Let your events have customized self-switches without the limitation of 4
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Tired of being limited to 4 self-switches per event? This is the tutorial for you.
Add this script as a new section above Main
In Game_Event, replace def initialize with
To use a custom switch, in the event check the self-switch box under conditions (which switch you use there doesn't...
This script and events were included in Gen 6, but since it's a standalone script, I decided to make a separate post for it.
First thing, add this script in a new section above the main.
And add this folder (which contains the graphics for each ball) into Graphics/Pictures...
mej71 submitted a new resource:
Improved Pokécenters - Replaces the default Pokéball healing animations with a more immersive one
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This script adds the Chain Fishing mechanic to the game.
Since information on the actual chance increases is vague at best, I just kind of made a guess. Feel free to fiddle with the numbers if you know what you're doing.
class PokemonTemp
attr_accessor :fishingChain
alias chain_init...
This script requires my Unlimited Self Switches script to work, you can find it here
Add this script above the main
Add this file into your Audio/SE folder
Add this file into your Graphics/Icons folder. Note that this file should be renamed to the desired item number. The download is currently...