I couldn't get it to work. Also I couldn't get the low HP, big damage, or sendoutX ones to work either. They all have to do with specific numbers and percentages weirdly enough.
I have an issue. I'm trying to implement the BattleScripting.set(“recall,2”,”Whoa! Nice save again!”) script u showed in ur overview. I'm using fainted,2 and faintedOpp,2 but instead of playing after the 2nd time a pokemon fainted, it plays back-to-back when the first pokemon faints. How do I...
It looks like this isn't compatible with Generation 8 Pack Scripts.
Edit: Nevermind, it is compatible just need to incorporate MD battle dialogue first then Gen 8 pack.