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  1. Nova Ozuka

    Resource [v20.1\v21.1] Arcky's Region Map

    It says I'm missing a player icon. I also got this error. It's not the error for the missing player icon, but I got this after adding your plug-in. [2024-11-08 20:12:40 -0600] [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: NoMethodError Message: undefined method `length'...
  2. Nova Ozuka

    Resource Primal Boost

    Does this script still work on 21.1?
  3. Nova Ozuka

    Looking for Pokemon Overworlds

    Looking for Pokemon Overworlds
  4. Nova Ozuka

    Resource [v20\v21] Item Crafter UI Plus

    Turns out the problem was a typo. Anyway, is there a way to pick specifically what items get used when crafting something that uses generic items. For example, there's far more than 1 berry, so how would I insure that the berries that get used are all not important with the Berry Juice recipe?
  5. Nova Ozuka

    Resource DexNav UI

    Since I've been using the built in PBS editor for encounters, that rules out any mistake I've made. There's also the fact that LandDay and LandNight encounters haven't been working. I wouldn't know about LandMorning, but I can assume that one is also being broken by something. Since I've already...
  6. Nova Ozuka

    Resource DexNav UI

    I've noticed that DexNav not showing me everything found in a location now that I've gotten to use it. It only displayed 4 encounters in one area when I was running into I also got these two errors while testing it in different locations. ================= [2024-10-25 21:25:04 -0500] [Pokémon...
  7. Nova Ozuka

    What are some reasons why I can't find any Wild Pokemon?

    I've done quite a bit of running around in the grass on my game's Route 2 and Viridian Forest, and I can't find a single one of the land encounters. Everywhere else is fine so far except those two places. Does anyone have any ideas why? I've checked the events and map metadata, but I couldn't...
  8. Nova Ozuka

    Resource DexNav UI

    So a couple of things. This first one is more of a nitpick, but I wouldn't put the Graphics folder in the same folder as the script. I'd put the script and meta file inside of a folder in the Plugins folder. Not your fault that I saw the graphics folder and left it in when I copied the folder to...
  9. Nova Ozuka

    Resource [v20\v21] Item Crafter UI Plus

    I'm getting this error when I try to use the Item Crafter. [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: RuntimeError Message: Invalid Recipe ID PokeBall. Backtrace: [Item Crafting UI Plus] 001_UI_ItemCrafting.rb:361:in `block in pbItemCrafter' [Item Crafting UI Plus]...
  10. Nova Ozuka

    A couple of script questions

    I believe it is, in fact, your Cram-O-Matic script that I've been tweaking, yes. I've tried adding end after every if block, but that didn't seem to make any difference. elsif does seem to fix my edits. Unfortunately, the script still isn't working since it's taking me to the bag screen and not...
  11. Nova Ozuka

    A couple of script questions

    I'll try that solution. Hopefully it doesn't just end up giving me Pokemon of that level instead. As for the second question, I ended up finding the answer on my own today. Unfortunately, my attempts to edit a script have been less than successful, and I don't really know ruby script well...
  12. Nova Ozuka

    Resource Dynamax [DBK Add-On] [v21.1]

    I mean, I'm not holding shift and it is adding it back, so removing the tag has been an extremely temporary solution since it just gets added back automatically. But thanks for telling me about the PBS file so I can do something about it on my end.
  13. Nova Ozuka

    Resource Dynamax [DBK Add-On] [v21.1]

    Where's the setting that adds the Power Spot tag by default? I can't find it even after checking all of the script files, and it keeps adding the tag back to my game's Route 1 when I playtest.
  14. Nova Ozuka

    A couple of script questions

    First question, is it possible to assign ratios to an array? I've got a script event that has several Pokemon in an array, but I want some Pokemon to have a higher rate than the others. Second question, how do I assign a specific game variable to a script? Would it be as simple as BLANK = 30...
  15. Nova Ozuka

    Resource Character Customization Resources (Gen 4)

    This is really helpful I used it to make my player characters, but I noticed a few things were missing. I would suggest adding an OW set for surf and some bags for the front and back sprites. Maybe a front facing cap too. I still need fishing as well, but I'll see if I can get by on that one.
  16. Nova Ozuka

    Resource Cram-o-Matic

    Is there a way to tweak the script so that he rates for the rarer Pokeballs increase with a variable or a charm? I'd like to make them scale with the player's badge count, and a charm seems like a good idea to add.
  17. Nova Ozuka

    Resource Level Caps Ex

    I've tested giving Exp candies to my Pokemon with EXP Cap since that mode fit my needs best. I've found that so long as your Pokemon are right under the cap, there's nothing stopping you from shooting pass it at least at earlier levels if the candy is a large enough size. For example, the Exp...
  18. Nova Ozuka

    Resource Dynamax [DBK Add-On] [v21.1]

    Thanks for clarifying. For now, I just have to remember to open the debug menu.
  19. Nova Ozuka

    Resource Dynamax [DBK Add-On] [v21.1]

    Correct me if I'm wrong, but shouldn't this force Dynamax after 3 Pokemon have fainted even without a Dynamax Band? Because if not, then that's exactly what I'm missing here, and it would make the most sense. It's more of something that I was expecting to happen regardless of if I provided the...
  20. Nova Ozuka

    Resource Dynamax [DBK Add-On] [v21.1]

    You say that it does nothing, but that is simply not true as I've tested it myself. It did in fact work, just not quite as intended as I mentioned last night since the AI Dynamaxed despite it being on a turn it shouldn't have been allowed on. If it had done that on its Dynamax turn, I would've...
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