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  1. MakerBlack

    Resource Terastallization [DBK Add-On] [v21.1]

    Hello, I have a report for today! "BattlerReachedHPCap" works well when we're talking about movement damage, but when we reduce health with negative effects or weather effects, this isn't counted...
  2. MakerBlack

    Resource Deluxe Battle Kit [v21.1]

    You did a beautiful job there! If I find anything that helps, I'll send it here! xD
  3. MakerBlack

    Resource Deluxe Battle Kit [v21.1]

    I like to use a maximum of 255 for the best decisions, predicts haha I found a solution to this problem for me, I just wouldn't say it's the best solution, but it worked for now. Battle::AI::Handlers::PokemonItemEffectScore.add(:FULLHEAL, proc { |item, score, pkmn, battler, move, ai, battle|...
  4. MakerBlack

    Resource Deluxe Battle Kit [v21.1]

    Regarding the AI of Kit items when using Full Heal, it would be good to include an exception for when our opponent has a Pokémon with the ability Guts on the field, forcing them to ignore Full Heal and use a useful item instead. Since the negative status under these conditions causes a damage buff.
  5. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    Pausing support on this channel to create an optional Plugin for Cable Club, with improvements that you can import into the standard Essentials version without EBDX v21 and also with new content.
  6. MakerBlack

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    In class Battle::Move::HitTwoToFiveTimes < Battle::Move is using rand() instead of @battle.pbRandom , the same happens in class Battle::Move::HitTenTimes . It's important to fix this so that battle synchronization works properly, especially when using the Cable Club Plugin. Thanks!
  7. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    I recommend you install the script in a standard essentials, test its efficiency, then add your configuration according to the system's compatibility and eliminate what may be wrong.
  8. MakerBlack

    v21.1 Joiplay Helper and Utilities - New features for Joiplay and RPGM Plugin.

    Another exclusive update for Android emulation via Joiplay and RPGM Plugin. Added a method to block fast forward in Joiplay. Added a method to block loading of customizable scripts via patches in Joiplay. Added a method to block cheats in Joiplay.
  9. MakerBlack

    Resource Joiplay Helper and Utilities

    MakerBlack updated Maker Black Utilities with a new update entry: New features for Joiplay and RPGM Plugin. Read the rest of this update entry...
  10. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    Very good! I haven't tested this script on v21.1 yet! Just the Z-Moves and they worked great!
  11. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    It's expecting an integer, and it looks like the typing is being sent. It's likely that the writing of Pokémon data and the reading of cable_club.py aren't synchronized. Have you enabled support for the plugins you installed? Like terastal? This is done in: TERA_INSTALLED = true You need to...
  12. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    Tell me in detail where you left off so I can see how to help you. And what problem you're facing.
  13. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    In fact, the documentation that Vendily left in the download is sufficient. You don't need a video for this because it's very simple. Just follow the steps calmly. Mainly because I don't know anything about it, I had never done it before and it worked very well. But I still haven't been able to...
  14. MakerBlack

    Resource Marin Side Stairs - v21

    Congrats on the script! Few people have tried to port it to v21. I have a small report, if you create an event or have an event with the name slope but without comments, you get the error:
  15. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    GEN 9 PACK REVIVAL BLESSING SYNC Information exchange is different in Online battle so this is necessary, add this to your code. LOADED DICE SYNC FIX The code for version 3.3.1 of the Gen 9 Pack currently contains a use of rand() instead of @battle.pbRandom. This will desynchronize your...
  16. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    JOIPLAY COMPATIBILITY I have separated some steps to make it compatible with Joiplay, let's go! First step: Last year we got compatibility for Socket and necessary functions, they met us and this allowed Cable Club to be compatible, so: Somewhere in your code, you will need to check the...
  17. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    DEALING WITH UNEXPECTED DISCONNECTION If you are battling normally and one of the two players disconnects, the battle will not end automatically and when you try to progress you will enter an infinite loop waiting for the other player to act. This happens because, if you lose connection even...
  18. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    ESSENTIALS V21.1 UPDATES WITH UNOFFICIAL EBDX. This is the version I managed to develop after a while for the unofficial EBDX in version 21.1, which I made over time in a single post. Let's look at the first changes: The first is the correction of the order of the targets for different...
  19. MakerBlack

    Resource [v16/v17/v18/v19/v20/v21] Cable Club

    MOVE COMPATIBILITIES Hello trainers, today I'm sharing something that might be useful to you. I know that the tutorial contains the necessary information for this, but when creating server_pokemon.txt, you should opt for shared mode if you want to have high compatibility with this resource...
  20. MakerBlack

    Resource Following Pokemon EX

    Hello, sorry for intruding, I would like to follow the improvements of the Script. Could you mention the updated methods when you make the next updates? That way I wouldn't need to compare the entire code that is already edited to my liking for this... If possible, thank you.
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