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  1. DerxwnaKapsyla

    Resource Trainer Intro Themes

    DerxwnaKapsyla submitted a new resource: Trainer Intro Themes - Y'know, a feature that often gets overlooked when making trainers Read more about this resource...
  2. DerxwnaKapsyla

    Released Yitria Resurrection

    Thanks! I'm a but energy drained right now, so I'm working on some tertiary content for the game to come out on release; mostly some information documents that'll supplement the player's experience.
  3. DerxwnaKapsyla

    Released Yitria Resurrection

    [Proper banner forthcoming. Please wait warmly] "On the ancient fields of Kaiyomi, a catastrophic battle between two entities occurred, resulting in the complete change of the Zirconial Continent forever... now, far into the future, their conflict will finally reach its conclusion."...
  4. DerxwnaKapsyla

    Tutorial Wild Battles that can result in Double Battles

    You've got more or less the right idea! I'll try and go over the individual steps of understanding rand(x) > y. - "rand(x)" is the total number it can roll within, 0 inclusive (this means 0 is a valid number it can roll). This can be set any number you want. If you have it set to rand(50), it...
  5. DerxwnaKapsyla

    Tutorial Wild Pokemon you can't catch

    I don't use EBS, so I have no idea unfortunately! Could you post the entire code here so I can look at it?
  6. DerxwnaKapsyla

    Placeholder Resources

    Graphical assets can be hard to come by, even public ones sometimes don't fit the particular niches. More often than not, people resort to using placeholders in development, and sometimes when they finish development people get hung up on graphics to the point that they never release what they...
  7. DerxwnaKapsyla

    Battlers Generation 6 Sprite Pack 2.1

    Sometime back, there was a project to make GBA-Compatable sprites for the Pokemon introduced in X and Y. This project was finished, and all the Pokemon introduced (including Mega sprites) were posted. However, Essentials was lacking sprites for Gen 6 Pokemon, primarily because there were no...
  8. DerxwnaKapsyla

    Resource Generation 6 Sprite Pack

    DerxwnaKapsyla submitted a new resource: Pokemon Generation 6 Battle Sprites - Because the only thing really missing for Gen 6 in Essentials is converted sprites Read more about this resource...
  9. DerxwnaKapsyla

    Resource Easy Questing Interface

    I managed to get it working with Version 17. I haven't done extensive testing but, it seems to work. There were only a few changes I had to make to get it compatible. This segment here had to have a few small changes. In Version 17, they removed the "@" from things in the Pokegear. So, you...
  10. DerxwnaKapsyla

    Tutorial Weather Sound Effects

    I've updated the resources a little bit; it now accounts for weather types added in 17.x. There's also a script that allows you to add in thunder sound effects whenever the screen flashes.
  11. DerxwnaKapsyla

    Discussion Share your Desktop Backgrounds+Stories

    Yeah my desktop is a bit of a disaster, I only just now did some preliminary cleaning. Anyways I just really like Tamamo no Mae.
  12. DerxwnaKapsyla

    Completed Touhou Puppet Play ~ The Mansion of Mystery

    Folks! It has been far too long since I have been around, and since the bowels of depression have ensnared me within its vicious cycle of self depreciation! While I have not fully escaped its grasp yet, I have managed to create a tunnel that will go upward once more hopefully, and put me back...
  13. DerxwnaKapsyla

    Story vs. Gameplay - How Important Is Each

    A very simple discussion thread, inspired by a lot of talk about it in the past. In a nutshell, what would you say is important to fan-game development: the Story (Setting, Lore, Main Scenario, Side Quests, etc.) or the Gameplay (Mechanics, Balance, Length of Time, Difficulty:Reward, etc)...
  14. DerxwnaKapsyla

    Completed Touhou Puppet Play ~ The Mansion of Mystery

    So I might be (read: have been looking into, and dabbling with) making some post full release updates and fixes to the game. Because the game was made in the span of a month, I didn't get a chance to fine-tune absolutely everything (the cutscene in the Ruined Western Mansion F3 is correct for...
  15. DerxwnaKapsyla

    Creative What do you think about map commissions?

    @Luka S.J. It wouldn't be geared specifically towards the fangame community, but I'd see it being a large factor of it. Initially, I was thinking about just making the maps and then distributing renders of them for the person to do what they want. You are right that I would definitely have to do...
  16. DerxwnaKapsyla

    Creative What do you think about map commissions?

    DeivantArt could be a good idea, I'd have to look into it some... I don't necessarily think PokeCom would be a good idea, but it couldn't hurt to look into that as an option as well.
  17. DerxwnaKapsyla

    Creative What do you think about map commissions?

    I actually forgot about that part, but I don't know if I'd go about hosting it on here regardless. Though that does bring up the issue of promoting it elsewhere, because anywhere else would be far too niche as a result. I'm still just trying to work out the logistics of this, and nothing is...
  18. DerxwnaKapsyla

    Creative What do you think about map commissions?

    I've posed this idea before in a few other places but never really gotten any feedback outside my own friend circle, so I feel like posting it to a bit of a larger community. Basically, people take commissions for a lot of things; fan art, fanfiction, sometimes entire games get commissioned...
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