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The Eevee Expo Game Jam has concluded! 🎉 Head on over to the game jam forum to play through the games. Don't forget to come back September 21st to vote for your favorites!
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1,2,3... Coco Flip! is a recreation of the Voltorb Flip game that appears in the Korean and Western editions of Pokémon HeartGold and SoulSilver but without any Pokémon theme to be able to publish it without problem with Ninjas. For those who don't know it, the game is a mix between Minesweeper...
Pokémon Swallow is a fangame based on Game Freak's discarded mini-game concepts that were showcased at this year's Freak Leak 2024.
These mini-games are Wario Ware style, where there is only one mechanic and they don't last more than 5-10 seconds.
Minigames:
Magnezone Recharge
Magnemite...
Hello folks! New day, new fangame. Today I bring PokéROM Sanctuary, a fangame that tries to recreate the interactive experience developed by The Learning Company in 2000 made from scratch in Unity Engine.
In PokéROM Sanctuary we can access the Observatory, where we can find and capture the...
I'ts not happening to me (or I don't notice that) excepting the speed up when using the bag... I will note it anyway and check it out in case I find something :)
with gen 5:
Added multi-language, trophy system, graphic settings as well as disable post-processing by settings or enabling Snapdragon's algorithm for upscaling (Snapdragon Game Super Resolution), touch controls by swipping and touch as well as game controllers on mobile.
Exported to Windows, MacOS...
We are missing the stump to which the rope is tied. A cube with displaced vertices and a texture will do the job :D
Also, to make it look a little more like the original we add the thickness of the rope as a parameter to our rope script and so the thickness of the line renderer is modified.
In...