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Can you handle the cutthroat and perilous trials set forth by the judges?
This is IRON MAPPER: Relic Castle's mapping competition!
Trial 2. End Boss Location
Deadline: Sunday, November 21st 2021
SEASON 6 DISCUSSION THREAD
Iron Mapper
Iron Mapper is a mapping competition on Relic Castle. Each...
Congratulations @Arma and @idilio for winning Iron Mapper Season 6: Trial 1!!
But honestly I loved all the maps that were submitted!
I'm sorry for not being more communicative about the delay! I hate that there was that negative taste to the trial and that is 100% my bad.
Trial 2 will be...
Trial 1. Future Verdanturf Town
Results
Submissions: 18
Deadline: Sunday, September 19th 2021
SEASON 6 DISCUSSION THREAD
Thoughts
Thank you all for participating! I'm happy that you gave one of the experimental iron mapper formats this season a try!
I apologize for taking this long to post...
Can you handle the cutthroat and perilous trials set forth by the judges?
This is IRON MAPPER: Relic Castle's mapping competition!
Trial 1. Future Verdanturf Town
Deadline: Sunday, September 19th 2021
SEASON 6 DISCUSSION THREAD
Iron Mapper
Iron Mapper is a mapping competition on Relic...
This script allows you to change the bgm that is played naturaly on maps.
Please comment any bugs I can fix or improvements I could make.
If you are using Essentials Version 18.1 please use this script: Change Map BGMs (v18.1)
If you don't feel like using the plugin feature you can also...
aiyinsi submitted a new resource:
Change Map BGMs (v19) - This plugin allows you to change the bgm that is played naturaly on maps.
Read more about this resource...
This script allows you to change the bgm that is played naturaly on maps.
Please comment any bugs I can fix or improvements I could make.
If you are using Essentials v19 please use this script: Change Map BGMs (v19)
aiyinsi submitted a new resource:
Change Map BGMs - This script allows you to change the bgm that is played naturaly on maps.
Read more about this resource...
So I played the Nightshade. And I have to say it is super impressive that you managed to do this in the limited amout of time.
I played for about 9h and really liked exploring the park and uncovering the story ^-^
In summary I really enjoyed the game ^-^
took me about 15 Minutes to figure out the first quiz and almost got softlocked in the second one because I didn't take the game seriously enough but I really appreciate the humor of this game :D
I just downloaded and started the game. In the first encounter after the battle starts (after the intro, but still blackscreen):
Also when I said I didn't want to play a serious game it gave me this error: (although this one might be intentional xD ... if it is then sorry)
For now it is not available for v18+ sadly. For now there's no plan to make a v18 compatible version of this because the battle system is drastically different from v17. I don't want to put the time I'd need to make it v18 compatible into the project.
So I'm sorry to disappoint you. Until I...
17.2:
Changed Scripts: RotationBattle_Battle, RotationBattle_Scene
-fixed an issue with old class naming crashing whenever you try to use an item
-fixed issues with using Items on Pokémon that are not in front
16.2:
Changed Scripts: RotationBattle_Battle
-fixed issues with using Items on...
I have four documents.
Credits: It's such a pain to have to search for credits after you finished a project. It can be circumvented by a little effort every time you download a new ressource. (I also include the credits of not yet used assets and then delete those I didn't actually use when I...
My short bits on creative block: I pretty much only have them if I work too long on a project ... if I have one I usually lay the game down and take a new look the day after. Because doing stuff while having one will result in feeling uninspired and I'll redo it another day anyways. If I don't...