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  1. aiyinsi

    Iron Mapper IRONMAPPER Season 6: Trial 2

    Can you handle the cutthroat and perilous trials set forth by the judges? This is IRON MAPPER: Relic Castle's mapping competition! Trial 2. End Boss Location Deadline: Sunday, November 21st 2021 SEASON 6 DISCUSSION THREAD Iron Mapper Iron Mapper is a mapping competition on Relic Castle. Each...
  2. aiyinsi

    Pixel Slam Jam PIXEL SLAM JAM Season 4: Discussion

    wow you guys did such a banger job with all those sprites!
  3. aiyinsi

    Iron Mapper IRONMAPPER Season 6: Discussion

    Congratulations @Arma and @idilio for winning Iron Mapper Season 6: Trial 1!! But honestly I loved all the maps that were submitted! I'm sorry for not being more communicative about the delay! I hate that there was that negative taste to the trial and that is 100% my bad. Trial 2 will be...
  4. aiyinsi

    Iron Mapper IRONMAPPER Season 6: Trial 1

    Trial 1. Future Verdanturf Town Results Submissions: 18 Deadline: Sunday, September 19th 2021 SEASON 6 DISCUSSION THREAD Thoughts Thank you all for participating! I'm happy that you gave one of the experimental iron mapper formats this season a try! I apologize for taking this long to post...
  5. aiyinsi

    Iron Mapper IRONMAPPER Season 6: Trial 1

    Trial closed. Thank you all for submitting your vision of future Verdanturf Town. The results of this trial will be out in a few days.
  6. aiyinsi

    Iron Mapper IRONMAPPER Season 6: Trial 1

    Can you handle the cutthroat and perilous trials set forth by the judges? This is IRON MAPPER: Relic Castle's mapping competition! Trial 1. Future Verdanturf Town Deadline: Sunday, September 19th 2021 SEASON 6 DISCUSSION THREAD Iron Mapper Iron Mapper is a mapping competition on Relic...
  7. aiyinsi

    Resource Marin's Map Exporter

    are you sure? Capitalisation is also important. And apparently you don't have a Mars.png tileset in your tileset folder.
  8. aiyinsi

    Change Map BGMs (v19) 1.0

    This script allows you to change the bgm that is played naturaly on maps. Please comment any bugs I can fix or improvements I could make. If you are using Essentials Version 18.1 please use this script: Change Map BGMs (v18.1) If you don't feel like using the plugin feature you can also...
  9. aiyinsi

    Resource Change Map BGMs (v19)

    aiyinsi submitted a new resource: Change Map BGMs (v19) - This plugin allows you to change the bgm that is played naturaly on maps. Read more about this resource...
  10. aiyinsi

    Change Map BGMs

    This script allows you to change the bgm that is played naturaly on maps. Please comment any bugs I can fix or improvements I could make. If you are using Essentials v19 please use this script: Change Map BGMs (v19)
  11. aiyinsi

    Resource Change Map BGMs

    aiyinsi submitted a new resource: Change Map BGMs - This script allows you to change the bgm that is played naturaly on maps. Read more about this resource...
  12. aiyinsi

    Completed Pokémon Nightshade

    So I played the Nightshade. And I have to say it is super impressive that you managed to do this in the limited amout of time. I played for about 9h and really liked exploring the park and uncovering the story ^-^ In summary I really enjoyed the game ^-^
  13. aiyinsi

    Completed PokéClicker

    It's so addicting it's stupid and at the end of the day my finger hurts. I'm just too much into clicker games xD yes I replayed it 3 times
  14. aiyinsi

    Completed A Very Serious Pokemon Game

    took me about 15 Minutes to figure out the first quiz and almost got softlocked in the second one because I didn't take the game seriously enough but I really appreciate the humor of this game :D
  15. aiyinsi

    Completed A Very Serious Pokemon Game

    I just downloaded and started the game. In the first encounter after the battle starts (after the intro, but still blackscreen): Also when I said I didn't want to play a serious game it gave me this error: (although this one might be intentional xD ... if it is then sorry)
  16. aiyinsi

    Resource Rotation Battle

    For now it is not available for v18+ sadly. For now there's no plan to make a v18 compatible version of this because the battle system is drastically different from v17. I don't want to put the time I'd need to make it v18 compatible into the project. So I'm sorry to disappoint you. Until I...
  17. aiyinsi

    Rotation Battle - V1.3

    17.2: Changed Scripts: RotationBattle_Battle, RotationBattle_Scene -fixed an issue with old class naming crashing whenever you try to use an item -fixed issues with using Items on Pokémon that are not in front 16.2: Changed Scripts: RotationBattle_Battle -fixed issues with using Items on...
  18. aiyinsi

    Resource Rotation Battle

    leilou updated Rotation Battle with a new update entry: V1.3 Read the rest of this update entry...
  19. aiyinsi

    Discussion Organising Your Project

    I have four documents. Credits: It's such a pain to have to search for credits after you finished a project. It can be circumvented by a little effort every time you download a new ressource. (I also include the credits of not yet used assets and then delete those I didn't actually use when I...
  20. aiyinsi

    Discussion Inspiration & Creative Block

    My short bits on creative block: I pretty much only have them if I work too long on a project ... if I have one I usually lay the game down and take a new look the day after. Because doing stuff while having one will result in feeling uninspired and I'll redo it another day anyways. If I don't...
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