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Search results

  1. J

    Resource Map Encounter Version - Selection Display

    I see thanks for the info was a bit confused on the purpose of this.
  2. J

    Resource Map Encounter Version - Selection Display

    So if I understand this. It allows multiple encounter tables for a map?
  3. J

    Resource [20.1+] Pokegear Themes

    Sorry I completely forgot about this step when updating to v21.1. Appreciate you dealing with my forgetfulness.
  4. J

    Resource [20.1+] Pokegear Themes

    With a fresh install it keeps asking me about these:
  5. J

    Resource [v20.1\v21.1] Arcky's Region Map

    AMAZING work! Was afraid of my map being too big, but with this and all the QoL features it is a must have! Much love to you!
  6. J

    Freelance [COMMISSION] Coding/Scripting for Pokemon Essentials

    The legend does it again! Recent commissioned two plugins I thought impossible for the engine, but Golisopod User proved me wrong! Criminally underprice for the work he does for one of the best coders here on relic castle. Great communicator and always there to fix something if an issue arise...
  7. J

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Woohoo I have been waiting for this update! Let's go!
  8. J

    Resource Modular Pokemon Selection

    Love the new update and have it working like a charm! Anyway to have the old graphical selection as a setting?
  9. J

    Resource "Nidothing" Trainer Sprites

    As a fellow jinx! I have to say.... Nice work!
  10. J

    Resource Improved Mementos - Ribbons & Marks [v21.1]

    "Woo Yeah Baby! That's What I've Been Waiting For!"
  11. J

    Resource Battle Size Options

    Quite a long time since last post put I managed to fix it with this: class PokemonSystem attr_accessor :battlesize alias oldinitialize initialize def initialize oldinitialize @battlesize = 0 # Battle size (0 = single, 1 = double 2 = triple) end end...
  12. J

    Resource Modular UI Scenes [v21.1]

    Works like a charm now! Thanks for the help! I might have mistyped it when trying to fix it.
  13. J

    Resource Modular UI Scenes [v21.1]

    No luck, I think it is due to the EBDX Wrapper scaling the Pokémon sprites. This is just my educated guess.
  14. J

    Resource Modular UI Scenes [v21.1]

    Ah! Right! I forgot about that. I agree. I do hope people do adapt to your plugin as it has a lot of potential and opens a new door for possibilities. Thanks for replying. I hope you are enjoying your break.
  15. J

    Resource In-Depth Pokedex Data Page [v21.1]

    Got this error while playing around with the new data page. Not sure if is related, but wanted to share just in case. Also have that old bug with shiny icons when looking similar Pokémon.
  16. J

    Resource Modular UI Scenes [v21.1]

    Not sure why. It seems after installing this after the latest version of the plugin. I get this odd bug in the pokedex. There is no error that is produced so all I have is the my plugin list. If there is anything else you need to figure out this error let me know. Edit: It seems after...
  17. J

    Resource In-Depth Pokedex Data Page [v21.1]

    More legendary work from you! I love it! Keep up the amazing work! Thank you for this plugin. On my Must have list! Much love! 😄
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