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The Eevee Expo Game Jam has concluded! 🎉 Head on over to the game jam forum to play through the games. Don't forget to come back September 21st to vote for your favorites!
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Hey! Thanks for playing, and I'm glad that you liked some portions of the game. I think you hit the two main things that I would have changed story-wise. Firstly, I really wish that I would have had more time to develop all of the characters, as the game definitely feels incomplete without...
Hey, so maybe this is a dumb question, but I can't figure out where to go. I've beaten all of the trainers (including Bugsy) in Manganese Village, and I did not hand over the prototype to Team Magma and I am still part of Team Rocket.
I'm so sorry you disliked this game. I will definitely take all the blame for the shallowness of the story, as I wrote almost all of the dialogue. I hope that you and all others understand that I did not intend to disrespect mental illness and suicide in this story. I don't think that I should...
Hey there! I've been playing you're game a little bit, and I've run into a few bugs so far, I'll put them below.
As for the last bug, what is the story variable supposed to be set at after you talk to Giovanni the second time and he asks you to go to the town east of the Cobalt desert? I...
Hi there! I finished Championship a while ago but I've been waiting to give my thoughts on the game until I uploaded a review video on this game, which can be found here. Also I played this game on version 1.3, so I can't comment on any of the newer changes.
Hey ThatWelshOne, thanks so much for playing the game! It's great that you enjoyed. In retrospect, I agree that a lot of the areas seem to be trainer gauntlets, and that was definitely a mistake on my part. The same is with Woodside Forest. While we were trying to go for an open area, it seems...
Hi again, I've been continuing playing and I ran across an error when facing Norman when he was about to send in Spinda. I'll put the error I got in the spoiler.
Hi Zaffre, again thanks so much for playing the game! I'm glad you enjoyed it! You're right that we decided to use the level scaling script so balancing would be easier, but the levels are set up to encourage players to use more than one Pokemon. We also intended for the player to be able to get...
Hi Ekat,
Thanks so much for playing the game and sharing your thoughts! In hindsight, I definitely agree with a lot of the criticisms you've said. It's a shame that you didn't get to play a more polished version of the game but thanks so much for finding some of the bugs that slipped through the...