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With the new update, if I don't have the level cap show up in the option menu, the level cap doesn't work at all, and I'm not sure if I'm doing something wrong or if the plugin is just broken.
I also don't understand what the egg tutor option does
I only really have answers for fan games:
I swear all the hecking time irl, but it always feels out of place in Pokemon games. A few "damn" and "hells" are all I can take before it gets annoying.
Fan games that have increased level caps rarely do anything to justify them, and then only end up...
I love this plugin but every time I update it I end up having to delete half of the plugin script to stop it from immediately crashing my game. I don't know what's up with it, but it only works if I delete the parts of the script that change any displays.
Am I reading this right that there's an option to add egg moves to the move relearner and an option to add TMs and tutor moves to the move relearner, but not both at the same time?
I made a trainer with 70 different possible Pokemon (all Smeargle that have different damaging signature moves) and it worked, and that's probably the most I'll have on one trainer so I shouldn't have to worry about a limit any more
Is there a limit to how many possible Pokemon a trainer can have? I haven't seen a limit mentioned, but I don't want to assume
I tested a trainer with 44 Pokemon listed and it worked, but my game is making the last Pokemon listed guaranteed, not the first
nvm, I had it changed in the settings...
I tried installing this but I got an error every time I opened the pause menu. I think the plugin is conflicting with Voltseon's Pause Menu
[Pokémon Essentials version 20]
[v20 Hotfixes 1.0.1]
Exception: NameError
Message: uninitialized constant Settings::LEVEL_CAP_SWITCH
Backtrace:
[New...