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  1. rafahbit

    Resource [v20.1\v21.1] Arcky's Region Map

    I don't know what's happening, it seems that the plugin wasn't installed correctly, I tried about 3 times, in addition to the quests not appearing on the map, the player's location doesn't appear and I can't switch between modes. But this isn't the only plugin I'm having this problem with, the...
  2. rafahbit

    Resource [v20.1\v21.1] Arcky's Region Map

    The quest didn't work, but I'm still going to use the plugin, as it doesn't cause any problems. In fact, I always wanted my map to be bigger and now I can do that easily. :)
  3. rafahbit

    Resource Dynamax [DBK Add-On] [v21.1]

    I just added the plugins and didn't change anything else, checking in debug mode, I went to change the metrics to see if the sprites appeared, and it says that there is no gigantamax species. cosnole says that pokemon_forms_gmax was compiled but I don't think it's being compiled, although if I...
  4. rafahbit

    Resource Dynamax [DBK Add-On] [v21.1]

    I installed it, if I go in debug mode, I can even change the shape of pokemon that have gmax, but in battle I can't make GmaxMove appear. I'll keep adding different charizards and trying.
  5. rafahbit

    Resource Dynamax [DBK Add-On] [v21.1]

    I added the plugin and everything, it works great. However, I can't make my chariard use gigantamax, it only uses dynamax, even activating the gigantamax factor. His sprite in battle hasn't changed. This happened with every gigantamax I tried to use. Sorry, I'm not very good at English and maybe...
  6. rafahbit

    Resource [v20.1\v21.1] Arcky's Region Map

    I have a problem making the quest icon appear on the map, I don't know if I understood something wrong, but I didn't make any changes to the scripts. I did it like this: All you had to do was put :Map1 => [0, 26, 6] in the quest for it to work, right? Or is there something else that needs to...
  7. rafahbit

    Resource Tip Cards

    I used groups and tested without these changes, but it didn't work like you said. I used pbShowTipCardsGrouped(:BATTLE) and pbShowTipCardsGrouped(:CONTROL), and in the battle group I put 6 tips, and when using adventureguide, it only shows a continuous list, I used groups, I saw that you can...
  8. rafahbit

    Resource Tip Cards

    I loved this script, I tried to do something similar but I never managed to make it work, so I gave up. I noticed that when using the Adventure guide, it was necessary to go through all the tipcards already seen to close, so I made a change to close when I pressed back. in the 002_Tracking...
  9. rafahbit

    Resource Modern Quest System + UI

    I can do something that might please you. I took the premise that it is an initial quest, where the objective is for the player to obtain a second pokemon after choosing the initial one. The event looked like this: I recorded how it works so you can see, I added a pokemon in debug mode but...
  10. rafahbit

    Resource Modern Quest System + UI

    for the player to accept the quest, you call the activateQuest(quest id) script in an event. to complete, it is also necessary to call an event (as far as I know), the script to complete the quest is: completeQuest(quest id) You can do the following, if the mission is to catch any Pokémon and...
  11. rafahbit

    Resource Charm Case

    Recently I updated all the scripts of my game from scratch, without any changes, and I'm experiencing 2 issues with the charm case that I didn't have before: The first one occurs when I try to open the charm case without any charms. The second one happens when I pick up any charm other than...
  12. rafahbit

    Resource Bag Screen with interactable Party

    o find out why this is happening, I'm also using the charm case plugin and automatic level scaling, and I made an edit so that when activating the hardcharm or easycharm it would modify the corresponding variable. For some reason, when I put this script, this occurs in the backpack, it doesn't...
  13. rafahbit

    Resource Bag Screen with interactable Party

    I was checking, and it has no relation to the Z-Crystal. I was installing the plugins one by one and checking, and this happened when I added the Enhanced Battle UI. I didn't touch those scripts, I only made changes to the images. However, when I tried it on the original Pokémon Essentials, this...
  14. rafahbit

    Resource Bag Screen with interactable Party

    I added the x moves system, which added a new tab in the bag. However, when switching items regardless of the bag tab, the texts are overlapping. Specifically, the HP and whether the item is able or unable. I don't remember this happening before adding the Z-Power [DBK Add-On], but I don't know...
  15. rafahbit

    Tutorial Water current for Essentials v20/20.1

    I modified the script to work with 21.1; however, I tried to create a plugin because there are some additional changes required to make it work. In the section of the def pbWaterCurrent, it should be this script: And now the additional parts: in overworld # Auto-move the player over...
  16. rafahbit

    Resource Mega MewThree's Achievement System for v21.1

    Actually, I removed the _INTL part from the line that was causing the error, and it worked. However, I'm not sure if this will cause any future problems. I'm testing to see if there will be an error with this change, but from the initial tests I've done, removing the _INTL from the line that was...
  17. rafahbit

    Resource Mega MewThree's Achievement System for v21.1

    It worked just fine, I tested it in my project, and everything is okay. Thank you for having the patience to update to v21. If I somehow manage to fix the error, I'll come back here (I'm studying and learning).
  18. rafahbit

    Resource Mega MewThree's Achievement System for v21.1

    It doesn't disrupt the gameplay, but the background doesn't appear, making the design look a bit ugly. I don't understand programming much, but I've tried various possible modifications that don't change the result, and it works fine in v20, so it must be something that changed in v21. I'm...
  19. rafahbit

    Resource Mega MewThree's Achievement System for v21.1

    I added the achievements to open in the Pokegear, and it's working fine. However, the background doesn't appear. I've tried a few things, but since I'm not familiar with programming, I couldn't figure out why. Additionally, I get this error every time I open it: 'Exception `TypeError' at...
  20. rafahbit

    Resource Bag Screen with interactable Party

    I also noticed this issue; it appears to have no impact on the game. The same problem occurs in Voltseon's Pause Menu, but it doesn't affect the gameplay itself. Thank you for your response. :)
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