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It's been a while since we posted an update, so what's new?
NEW Pokémon!
Meet Tweetleaf & Excalibird, Dracozen, Chikick & Sekretair, Rian Trubbish & Garbodor and more! Read about these and more in the top post.
NEW Screenshots!
The game's art style continues to improve and evolve during...
Great script and great job massively overhauling it for the modern era.
One minor note, animations for the come out/come in appear above the player, which can look jarring:
Adding false, 1 to the anim lines (i.e. addUserAnimation(Animation_Come_Out,@realEvents[i].x,@realEvents[i].y,false,1))...
boonzeet submitted a new resource:
Step On Spot OW Animation - A common animation seen in OW cutscenes in main series games, made easier.
Read more about this resource...
Short and sweet script that we've found useful in our project. In main series games, often a character will step on the spot to show surprise, or to pick up an object. Now it's easier to do in Essentials with a simple command.
Just install the code below and call pbStepOnSpot(eventID) for...
It's been a while since we've had an update, as we've been hard at work polishing the game towards a 2-gym 'fully complete' milestone, covering all art, fakemon etc. Progress has been rapid recently with a huge expansion to our team, and we've got loads of great stuff coming.
Progress updates...
Please ensure RPG Maker XP is closed while replacing the Animations.rxdata file.
I'll check but I'm pretty sure this works in 18.1. Please can you share how your encounters are set up?
Times are moving and this world struggles with the evolution of tradition into modernity.
After a chance discovery on your family farm of a mysterious gemstone and a burglary in the night, you find yourself thrust into an exploration of the region, hot on the trail of an elusive, secretive...
boonzeet updated BGM Memory (Resume After Battle) with a new update entry:
Update 1.1: Added Vendily's fixes to bgm_fade
Read the rest of this update entry...
Updated to v1.2. This fixes some new bugs due to the way v18 handles characters:
Ledges no longer get the players stuck
Surfing no longer triggers an encounter every time if the player's step counter has not incremented
Map transfers while a player is on stairs no longer cause the player to be...
boonzeet updated Terrain Tag Side Stairs with a new update entry:
Updated to 1.2 (Fix ledges, surfing and map transfers on stairs)
Read the rest of this update entry...