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Quick update after WolfTaiko's stream! Also it turns out Mega does not update files with the same link so it turns out the initial changelog didn't go through 🙃
Oh, that would explain why I wasn't encountering the issue and you were - because this is when a new PokemonSystem object is created for options, and that's not normally done when there's an existing save file! Good catch, and sorry I was pushing you away from the right solution!
Remember that save files are based on the game name, not the folder - if the game is still just named "Pokemon Essentials v21", it's pulling from the same place.
The backtrace doesn't suggest anything is connected to this plugin.
Line 29 is pbSetResizeFactor([$PokemonSystem.screensize, 4].min), so if you're getting an error saying that it's trying to compare nil with an integer, that means $PokemonSystem.screensize is nil. This plugin doesn't make any...
Used the project file to get through the game, seems the Driftveil bug is caused by this event you have -
EDIT: Seems like this switch never gets turned on after delivering the parcel, either.
EDIT2: One last game-breaking bug, the Fisherman in the Route 6 house has a typo in the item name...
Not positive, but I think there may be a softlock in the current version of the game? After solving the five tutorial puzzles, the professor tells me to go solve the puzzles on the rest of the island, but I don't get the report or coordinates like Tomix did on his stream.
This is still a lot more useful than just "an error message". This says that you put the quest name in as a constant, when it should be a symbol, with the : in front - :Quest1, not just Quest1.
This is actually the same error you got a few months ago.
I would really recommend brushing up on...