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I haven't played all the way through yet, but I really like the dialogue between Zak and the Misdreavus.
I do wish you'd had somebody proofread it (and the rest of the text), although this style works pretty well for Zak because I expect him to have an interesting way of speaking to humans (and...
First suggestion. Try to learn to write games. It's rewarding, and nobody will tell your story exactly like you want to. If you have an interesting demo, then even if you're not able to do all the things you want it will be easier to convince others to join your team.
If not, write the story...
My advice would be to make a start and focus on the bits that would make a good demo so that you have an easier time convincing people to help. But either way good luck with your recruitment and game! :)
That's a lot of people you're trying to recruit, real games have been released that have smaller teams. Speaking for myself that's quite off-putting. It sounds like you don't have a demo to show yet? I think you'll have better success recruiting people if you spend the time to build one. I'm...
This is a small change that allows you to specify a set of Pokémon that cannot be in the party at the same time (i.e. are mutually exclusive) by setting Exclusive=True in PBS/pokemon.txt for each Pokémon in the set.
This could be useful for balance reasons, if you have particularly powerful...
Suuuuper lazy response on my part, but I looked into how to do this for someone else a few weeks back. The changes I made are below. Some quick explanation—that person wanted to keep the HM moves in the game with their effects as TMs, and only wanted to add items for a few of the HMs. Hopefully...
Here's Artisan! The basic idea is to add a fifth hidden move for the held TM and make the Z-move button choose it.
This implementation has a side-effect of duplicating TMs when you give them to your Pokémon (with INFINITE_TMS enabled), but I think it's harmless.
PBS/abilities.txt...
Ooo, I like that a lot!
I think the little number in the bottom-right of each post is a link to that post. For example your most recent reply in this thread is #13.
Welcome back, and wow, that's a lot of bug moves! When I read the name Scale Shed I thought it would also act like Shed Skin and heal any status. I really like the idea of bug moves inflicting poison and confusion, it feels very on-theme, it's strange that only Twineedle does anything like...
This ability is definitely very powerful, but it's no worse than Greninja getting Protean, and Empoleon is a lot slower so it's probably not as broken (Greninja got banned by Smogon last gen!)
I tried implementing Resistance Band and Intellectual. It's pretty straightforward, but making a diff was pretty tricky because it doesn't look like the scripts are stored in plain text and so I ended up doing it by hand.
PBS/items.txt
+526,RESISTANCEBAND,Resistance Band,Resistance...
Thanks for the kind words! You guessed correctly, it's just a rip-off of Technician :blush:
Very cool! I'll make sure to add anything else I think of!
Don't hold me to it, but I might try to get Essentials (or rather RPG Maker XP) running in Linux so that we can link to patches that add the...
I love the idea of something like Smogon's move dex for fan ideas, I remember reading through hundreds of these sorts of threads to find inspiration.
Anyway here's a few of mine (sorry, these things don't have names!):
Items
"The holder's attack stat and defense stats are swapped."
Like...