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Fixed the script's window text only showing the 2nd starter's type when the two gradients option is enabled. Now, it will show both types of the starters and, if it doesn't have two, it will show only one;
Now there's a better explanation for the two gradients option in the script settings.
That's something I'm not looking forward to implementing into the script. You could take a look at this wiki's page if you indeed are interested in that.
Oof, so sorry, I completely forgot about the text when doing the 1.2v update. For now, do this quick fix. Later I'll work on a more elaborate fix that will support a new text option, where you may configure if you want the text to show the starter's first type or both of them.
Paste below the...
Fixed a bug where the starter's form would show up only on the starter's screen, but the player would not receive the correct starter form;
The script call was revised to properly work with the species ID, not the national dex number;
Now when a starter is selected, it will properly play its cry...
As stated in the tutorials, you should put only the dex number. Putting the dex number of the three Weedle and not using the extendtext.exe makes the script call looks like this:
You put it anywhere you want. I made the plugin graphics match the FRLG lab map because the Essentials has the...
Added two background styles to choose from the Settings, also reworked some specific layout things (I've left two images that I don't use anymore with "_old" in the name for user customization purposes);
Altered the "NOT ABLE" text to "UNABLE";
Made the Able/NotAble status on the Items pocket...
The script updates the Variable 7 (Starter Choice) after being called for the first time. So you could make use of a conditional branch containing different versions of the same trainer depending on the variable value. 1 is set if the player chose the first starter, 2 is for the second and 3 is...
One person (who doesn't want to be credited) made a v18.1 version of the script for the people who want it.
#===============================================================================
# DiegoWT's Starter Selection script...
Well, sorry, but I'm not giving any decent support for older Essentials versions. Btw, if you plan on editing, keep in mind that you should import both scripts (Settings and Script) to your script section and replace some scripts functions (mostly related to creating the Pokémon data and its...
Hey there, how are you all?
Give a brand new look for your starter selection with this plugin!
(The gifs do not reflect quite well the in-game quality)
Features:
Choose between HGSS or BW/B2W2 graphics style;
Two options of background for the scene: Oak's lab and Hoenn's tall grass...
Well, by doing what you did, you already have your script ready. Just keep in mind that if you had reorganized the order of the original pockets, you might need to edit each condition that checks for a specific value from @bag.lastpocket.
Fixed a crash when trying to use a TM/HM/TR. I've written the fix on my last discussion post (07/15). If you follow the instructions, you won't need to download the new version.