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  1. rainefall

    Released Pokémon Midnight (Chapter 1)

    The game has been updated to version 1.2. If you have already downloaded the game, you can download the patch here. Replace Game.rgssad in the game folder with the Game.rgssad included in the download.
  2. rainefall

    Released Pokémon Midnight (Chapter 1)

    The game has been updated to version 1.1.1. Changelog: Disabling copyrighted music no longer disables all music. Fixed a couple of spelling errors. Fixed invalid characters appearing on several objectives' text. If you have already downloaded the game, you can download the patch here...
  3. rainefall

    Released Pokémon Midnight (Chapter 1)

    Welcome to Neo-Saffron. Under the watchful eye of the Neon Corporation, life is difficult. But a group of individuals have come together to fix this. To find an escape from this midnight city. Features Random dungeons instead of traditional routes Level scaling trainers for that open-world...
  4. rainefall

    Pokémon Midnight Resource Pack 1.0

    Tiles, Overworlds, Battle BGs and other miscellaneous graphics made for Pokémon Midnight Demo. Also includes custom music and sound effects, complete with Fmod Ex/mkxp(-z) compatible loop points.
  5. rainefall

    Resource Pokémon Midnight Resource Pack

    sukoshijon submitted a new resource: Pokémon Midnight Resource Pack - Custom resources made for Pokémon Midnight Read more about this resource...
  6. rainefall

    Team Mapper TEAM MAPPER: Trial I

    here is #10 without the boat hehe
  7. rainefall

    Team Mapper TEAM MAPPER: Trial I

    that was actually really fun, i could do another one... if that's okay
  8. rainefall

    Team Mapper TEAM MAPPER: Trial I

    here is plot 38!
  9. rainefall

    Team Mapper TEAM MAPPER: Trial I

    you know what i dont normally do mapping but why not i'll take a plot!
  10. rainefall

    Game Jam Game Jam #5: Recruitment

    [Recruiting] Looking to recruit: GML Programmer, Artist Jam Entry Title: [TBD, working title Pokémon Town] Team Members: Just me at the moment (programming, some art, music) Progress: Couple of art assets, camera control, basic wild Pokémon and Trainer AI/player controls, building UI, main...
  11. rainefall

    Voxel-Style Pseudo 3D Script - Less Confusing Update

    I completely forgot I'd posted this, which explains why it's so bad haha. The new improved version of this script features a much easier to understand workflow that is more akin to how regular sprites work. I'm not going to be posting any advanced documentation, but in short, everything works...
  12. rainefall

    Resource Voxel-Style Pseudo 3D Script

    sukoshijon updated Voxel-Style Pseudo 3D Script with a new update entry: Less Confusing Update Read the rest of this update entry...
  13. rainefall

    RGSS Rich Presence Integration 2.2

    This script provides an easy wrapper around Discord's Rich Presence API for RPG Maker XP (maybe VX/VXa idk haven't tested them and nobody would care anyway since they're BAD). "But what is Rich Presence??" I hear you ask... Well, Rich Presence allows you to "add beautiful art and detailed...
  14. rainefall

    Resource RGSS Rich Presence Integration

    sukoshijon submitted a new resource: RGSS Rich Presence Integration - Add rich integration with Discord to your Essentials fangame! Read more about this resource...
  15. rainefall

    Ask Me Anything

    I did read previous posts. That's how well he knows them, not in order of preference. At least, that's what the original question would imply.
  16. rainefall

    Ask Me Anything

    What's your favourite and least favourite programming language What would your ideal game programming framework (ie if you could magically produce one with that worked in a certain way, how would it work)? How often do you search Google for help with something you're programming?
  17. rainefall

    Resource Voxel-Style Pseudo 3D Script

    sukoshijon updated Voxel-Style Pseudo 3D Script with a new update entry: The MKXP Update Read the rest of this update entry...
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